Product-Reviews writes: Two things to think about here: 1) It’s great that EA DICE are thinking about improving the graphics further for the console version, but 2) Does it mean that gamers were generally correct in slating the quality of the console graphics, and this is a last ditch attempt by DICE to calm the fears? Why haven’t they included the hi-res textures from the start, and why has this bombshell only come out one week before release?
Battlefield 3's former Lead Designer has revealed that there were two cut missions from the main campaign
Get rid of campaigns, move the game to mobile, and try to compete with warzone. They would save time and money.
Halo veteran Marcus Lehto's studio, Ridgeline, will now be joined by DICE on the project.
Whether it comes through remakes or a new game with a similar style, DICE should aim to revive the glory days of Battlefield 3 and Bad Company 2.
hmmm I think there will be no old BF glory days for EA since they are loyal to their greediness and laziness :D
You're asking for a miracle with EA that will never happen unless they can exploit the money making schemes behind it.
Nope.
"Does stupid articles like this one prove that gaming journalism are poor?"
YES
consoles graphics are poor, this is obvious
Simple answer: The Beta's graphics were reduced to cut the size of the download.
Well, if the person that wrote this article, would kindly look at the latest Uncharted 3 footage....he may need to re-evaluate that statement. Because judging by what I saw in that 2-3 minute video, ND have proven that console graphics are not poor. And don't even get me started on Gears of War 3, God of War III etc.