Whether or not the graphics of Crysis on Xbox 360 hold up against the PC version is not the question whose answer carries the most weight. After all, you already know the answer is that they don’t.
What matters is whether the gameplay is comparable, not only because that’s a resounding yes, but because it’s of far greater potency in how it relates to the Crysis experience.
Holger Frydrych has just released a cool VR Mod for the 2007 version of Crytek's first-person shooter, Crysis.
Playing it right now looks amazing! :D
so much fun, i hope they make a vr mod for crysis 2 / 3 too!
This is amazing. This is the direction VR should go in to boost adoption. Since I have beaten every Crysis except 1, this is now a good excuse to correct that problem.
According to Crytek CEO Cervat Yerli, "I want[ed] to make sure Crysis does not age, that [it] is future proofed, meaning that if I played it three years from now, it should look better than today." Yerli and the team designed Crysis' highest graphical settings for the PC hardware of 2010 and beyond.
While Crytek has officially announced Crysis 4 is in development, nothing new has surfaced. For now, gamers' only way to scratch that itch is to play the Crysis Remastered Trilogy available on PC and consoles.
OG 2007 Crysis (not the remastered weirdo), is & will forever be a legend amongst the PC community.
I mean the lighting and physics still hold up extremely well. I still revisit it from time to time.
I remember when I tried to play Crysis with my Intel Pentium Dual core E2200 @2.2GHz , 4GB ram and GeForce 9400gt. I was a kid back then and that was the best I could do. I would get about 15 to 20 fps. When I over clocked the CPU to 2.8GHz I would get about 40fps. The experience wasn't good at all and it was the only PC game I could not run back then unless and put the settings on low. At that point the game went from cutting edge graphics to PS2 graphics. To this day I haven't completed the OG Crysis. I was able to complete Crysis 2 and 3 after building a new PC when I got my first job.
"The shader work that came out of this was mind-blowing at times."
Well worth the extra work ! I enjoyed all 3 Crisis games and would also love a new one .
Still wish game development was overall this passionate and minutious about their projects. Obviously, there are still some great studios as exceptions.
I haven't beaten the first Crysis but I did play Crysis 2 and Crysis 3. I know some PC players were annoyed by the last 2 games being developed with consoles in mind but I believe it was an improvement. I had a great time with Crysis 3 to the point where I believe it was too short.
Crysis looks way better on 360 then on ps3. I downloaded it on both consoles and i can't play it on ps3, after i've tried it on 360.
uncharted 2 looks way better then ANYTHING on xbox.after playing it, i can't bring myself to turn my 360 on.
Crysis 1, Rage, Gears 3, Killzone 3 are all very good games but Uncharted 2 is unique in it's animations/facial animations/physics/cinematic scenes/pacing/atmosphere it's useless to compare these features with other games, in animations and perfected execution Uncharted 2 clearly is still the winner. Uncharted 2, as a whole game, is almost flawless, such perfection is rarely seen and can only be done by Naughty Dog. Lets talk about Gears 3 for instance:the facial animation is a step up, but some cutscenes are too short and do not reward the gamer in the building up towards the memorable moments, they contain poor animation almost to the point that they are ridiculous compared to the rest of the game, for instance:The 1st Brumak death(he just explodes in a nanosec?/The Brumak on the highway getting run-over by trucks...these cutscenes are too fast and the animation of the Brumak itself(when he dies)are ackward and to short. These are not the perfected animations Epic could have done. The rest of the game is fantastic and it is still the best Gears yet! Anyways shall we stop comparing games, each has it's own strong and weak points.