Dealspwn writes: "Edmund McMillen, half of Team Meat and developer of cult indie hit Gish, is well-versed in the art of the thoroughly disgusting. The Binding Of Isaac is the natural progression of his trademark art style and dark mature themes, telling the horrifying story of an abused child escaping certain death at the murderous hands of his insane mother - fighting off hordes of deformed, nightmarish monstrosities with his own tears. It's thoroughly nasty, frequently nauseating and occasionally even a mite moving.
Strip all that away, however, and you'll discover an ruthlessly addictive and surprisingly replayable little Roguelike beneath all the blood and grime."
The online multiplayer beta for The Binding of Isaac is offline until further notice after someone data-mined the latest build.
Nathan Lynch for SG: "On the 10th anniversary of The Binding of Isaac's release, I look back on what the game has meant to my life."
Happy 10th Birthday Isaac! The Binding of Isaac really is one heck of a rabbit hole of a game, and even more of a time sink.
At the end of Mental Health Awareness Week in the UK, ABG's editors open up about their own experiences, and look back at the Video Game industry's sordid past, and the advances made in recent years in tackling this most sensitive of subjects