"I remember when Final Fantasy Tactics: War of the Lions came out and it was jam-packed with lag. "I trust Square will fix it in the US version," cried the masses, despite my repeated reality checks. Then it came Stateside and, as expected, the lag was still there. That same game then came to the PlayStation Network and again the question was raised. Why? I have no idea, this is not rocket surgery. The lag was once again the same." -Heath on GR
Discover 10 timeless video games from the past that remain absolutely playable today. From Chrono Trigger to DOOM, these classics have aged like fine wine!
Hot damn that's a good list. The only one i never played is AOE2 and i never finshed Chrono Trigger but it was damn good.
Speaking of what's old but holds up amazingly well and plays like a dream.. i played Symphony of the Night for the first time in 2019.. yep that's right. It became one of my favourite games of all time that i replay almost every year. I couldn't believe how good it was. That is almost impossible for me with newer games let alone older ones. Truly a special gem.
The only one I’d disagree with is doom. It shows its age badly I think. After 5 minutes of play these days you put it down.
Yuji Horii may have accidentally confirmed a Chrono Trigger remake at Comicon in Naples. Eyewitness accounts suggest the beloved JRPG could be returning in HD-2D form.
I'm still skeptical of HD-2D, and still want them to fix remaining foibles in the current Steam version. At any rate I've been seeing online that this rumour has been debunked
I would jump for a remake of Chrono Trigger then hopefully a remake of Chrono Cross. I wish Xenogears and the Xenosaga trilogy also got a remake or a remaster.
I am surprised it hasn’t been done already. It’s widely considered as one of the best RPGs all time. I’ll take it for sure. I want a Vagrant Story remake as well
Dragon Ball staff reveal how Akira Toriyama created one of Chrono Trigger's most memorable characters as the RPG celebrates its 30th anniversary.
He's full of shit. Final Fantasy 4 and 5 didn't have these issues on the PS1. CT and FF6 did. I have both collections for the PS1 and experienced it first hand. It's why I never finished CT or FF6 in the PS1 incarnations. The freezeup before any battle and ability use in battle made it unplayable. FFT on the PSP got the same treatment and SE themselves said it was because the ports had load times, that weren't in the original, hard coded in.
This has nothing to do with CD vs Cartridge or even load times in the originals, which were non-existant(I still play them and know this first hand), and everything to do with SE's port teams making horrible decisions with no QA involved.
Nope, not surprised. I own FFVII, the first 3 resident evil games, spyro, both oddworld games, and a handful of other PSX classics in digital form - all of the retain the load times, glitches, and incredibly high detail the original versions did.
No. I'm not surprised.
Who cares? For us Europeans who don't care much for handheld gaming, it's out first chance to play the game every RPG fan was raving about.
Well no. PSone classics are ripped right from the disc. There's no additional development or optimization. It as exactly as it was on the disc and that's all it will ever be.
I recommend any of the versions available on Nintendo systems if that's an option. It's cheaper and better on VC.