Critical Hit!: "It seems like Roguelikes are making a comeback. Dungeons of Dredmoor, 100 Rogues, Legends of Yore and now The Binding of Isaac are all recent examples of additions to the masocore, die-once-and-start-over genre of RPGs that I personally find myself addicted to due to the games’ emphasis on everything being completely random, and the sheer number of things that can go wrong (or in very rare cases, right)."
The online multiplayer beta for The Binding of Isaac is offline until further notice after someone data-mined the latest build.
Nathan Lynch for SG: "On the 10th anniversary of The Binding of Isaac's release, I look back on what the game has meant to my life."
Happy 10th Birthday Isaac! The Binding of Isaac really is one heck of a rabbit hole of a game, and even more of a time sink.
At the end of Mental Health Awareness Week in the UK, ABG's editors open up about their own experiences, and look back at the Video Game industry's sordid past, and the advances made in recent years in tackling this most sensitive of subjects