IGN: Dead Nation: Road of Devastation DLC Impressions

Colin Moriarty writes: One of my favorite games on PlayStation Network is the exclusive Dead Nation. From developer Housemarque, best known for another PSN exclusive known as Super Stardust HD, Dead Nation is a violent, dark, zombie-infested twin-stick shooter that will test your very mettle as a gamer. The thing is, Dead Nation is more than just one hell of a game. Housemarque's attention to keeping gamers involved with complex and engaging leaderboards, multiple difficulty levels and a full roster of Trophies (including a Platinum -- a true rarity on PSN) is a testament to Dead Nation's long-burning potential. And now, it has DLC.

Bleach4676d ago

It's great that this game got DLC, seeing as it was one of the welcome back package games. Plus the DLC is very cheap.

I hope a lot of people pick this up so the developers make more DLC. It got great advertising due to the WB package so their is an audience for it.

beavis4play4675d ago

RoD is well worth the paltry 3.99 they're asking. it seems easy the first couple rounds, but then starts to become VERY challenging.....


Morgue4675d ago (Edited 4675d ago )

The game is fun and reminds me of a zombie Ikari Warriors.


10 Rarest PS3 Games Worth an Arm and a Leg

The Nerd Stash: “The PS3 marked a turning point in the industry, and among the sea of popular titles came the rare games that are worth more now than ever.”

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Burrito26a53d ago

Aquanauts Holiday at $500. Nice

jznrpg53d ago

I don’t collect games for their value I collect games I enjoyed playing. Many games I own are worth a lot of money but they must be games I want to play for me to purposely collect them. Most of this list isn’t games I would enjoy. I may have some of these games because I bought my friends PS2/3 Collection years ago and I never actually looked what was in it. It was a couple hundred games though still sitting in a box and I’m sure there are some good valuable games. I should go sift through it sometime.

Profchaos52d ago

I tend to agree for the most part rarity is linked to price
It's unusual that a rare game was popular with a few notable exceptions. Games released at the tail end of a consoles lifecycle which became popular years or decades later like little Samson on the NES or earthbound on SNES.
Or games that were banned after release in certain regions

Looking at this list there's nothing I'd be trying to collect either most of these games were fairly unpopular and bashed on their release leading to the scarcity seen now.
Especially NBA elite which I remember actually watching the news about how it got cancelled but had already shipped to retail it was so bad .

P_Bomb52d ago

I still have Afrika. Who knew it’d be worth something?

MrBaskerville52d ago

Was unaware that Verdict Day was rare, glad I still own my copy. Game is very good.

Chocoburger52d ago

She forgot to mention Ni no Kuni Wrath of the White Witch Wizard's Edition with Ninostarter bonuses. This is the second or third most expensive PS3 game, and I own a sealed copy.



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The Best Twin-Stick Shooters on PS4

There isn't a shortage of quality twin-stick shooters on PS4, but if you're after the best, here's a list of them. Why not play them with a friend?

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melons1957d ago

yeah, shame about the clicks for each entry though

TheRacingX1957d ago

The VR version of Stardust is an incredible experience, even for those that get VR sickness, the game gives you the feeling of floating in the vastness of space, but the motion sickness is removed, its colorful, flashy, and amazing to play


IBD Podcast #13 - Housemarque and mastering the twin-stick shooter

Housemarque is famed for its downloadable console games including Super Stardust, Dead Nation, Alienation, PS4 launch title Resogun and now Nex Machina. The veteran Finnish developer has made a name for itself crafting, precise, polished, technically accomplished and visually striking titles in publishing partnership with Sony.

With its latest title, Nex Machina, launching for both PS4 and PC, Housemarque is taking its first step into self-publishing. Working in collaboration with pioneering developer Eugene Jarvis, who created arcade classics such as Defender, Robotron: 2084 and Smash TV, Nex Machina represents both a refinement and evolution of Housemarque's design principles, as well as an opportunity for the developer to directly benefit from establishing and retaining its own IP.

Here, Housemarque CEO Ilari Kuittinen and head of publishing Mikael Haveri discuss how the decision to self-publish has led to greater autonomy, a collaboration with Eugene Jarvis and how a game titled "Death Machine" could mean a new lease of life for the company.

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