Dead Island review (GamesRadar)

Dead Island review (GamesRadar)

Matthew Keast writes:What a strange, difficult to classify game Dead Island is. It’s a zombie game. It’s first-person melee-focused. It’s in a tropical setting. It’s an RPG. Wait, what? Yes, I would classify Dead Island as an RPG. A first-person melee zombie survival-horror RPG, but an RPG nonetheless. You earn XP, build up skill trees, take quests from NPCs, and can even grind zombies to level up if you want. It’s enormous and lengthy – it took me over twenty-eight hours to complete and I didn’t even explore the entire world or do all the side-quests. It’s a sprawling, ambitious foray into trying to do something new with zombies, and it succeeds in being new, but its ambition also outstrips its execution. Dead Island is just a bit too big for its raggedy, rotten-flesh-smelling britches.

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