Here at SebSpot we decided to take a moment to shine a light on some design choices in games that just didn’t jive with us. The following is a list of elements that left us frustrated, disappointed, annoyed, or even just confused. We welcome any input or rebuttals that you have to offer, but just remember that we still loved a lot of these games. In some cases it’s the sheer amount of time that we spent with these titles that brought the questions to the surface.
Games Included:
Fallout 3
Castlevania: Harmony of Despair
Mafia II
Guitar Hero: Warriors of Rock
From Dust
Rock Band 3
Bioshock
Bulletstorm
Call of Duty
Silent Hill Homecoming
World of Warcraft
Star Ocean: The Last Hope
We have many great Call of Duty games with bad Campaigns in the series and Call of Duty 2025 could very well become one of them.
More hyped for CoD 2026.
IW's at helm. Supposedly doing an engine evolution similar to MW'19. Evident by the current-gen only rumors.
I uninstalled cod24 the campaign was just cobbled together that dream state you go in and then there's that boss that throws gunk at you. How can you have boss fight in a cod
Fallout 3 game designer Bruce Nesmith explains that the upcoming remaster should revise the game's gunplay to be more modern.
Give us FO3 with all the dlc remastered like ESO. Load times faster, quality of life improvements, gun play improvements
I believe it shouldn't just be graphical they should make improvements where they can to make the game better. A simple face lift isn't what's needed
Still my favorite one. I remember getting a digital copy of FO3 when I got FO4(XBO). It was nice to finally play a stable version of the game. Then when I got a Series S it was an even better expierence. Quick resume and FPS boost made it feel like a whole new game. Updated gunplay would be very welcome though. One of the few things FO4 did better.
The rumoured Fallout 3 Remaster is still in development, but it will be years until fans get to play it on new platforms.
It's crazy New Vegas wasn't worked on first to launch alongside Fallout Season 2.
They could have added all the cut content they had planned but didn't have enough development time to add, possibly even expand on it a little more. For example, have the Vegas strip as one big hub over being chopped into smaller sections we have to keep loading into.
The only Fallout game I’ve played, PS3 had to keep stopping every few minutes to save. Next thing I knew the credits were rolling and I never did any side quest. I never replayed the game because of all the bugs the game had.
Fallout 3. Level Design was great imo, but the character designs were crap. The way they moved was terrible.