Speaking with Kotaku, Valve co-founder and managing director Gabe Newell has slammed aggressive DRM and dismissed piracy as a non-issue.
Fan projects Team Fortress: Source 2 and Portal 64 have shut down after Valve intervened in their development.
First they open Steam up to more AI, now they are shutting down fan projects when at one time they used to support or even give the fans jobs.
Wonder what's going on with Valve at the minute.
There's potential that Valve had already planned to bring Source 2 to TF2 officially after Counter Strike 2. It's been getting some renewed attention lately.
You got Nintendo to thank for Portal64 being taken down. As for TF2, most likely it's due to the probability of Valve working on a source 2 port themselves. It's sucks but Nintendo are the biggest pricks in the business and not letting this drag out into a huge court drama is the best decision.
Valve has updated its stance on AI games on the Steam storefront, allowing creators to publish AI-created games.
Hell no. I want games that have been made by creative minds who have a passion for their craft, not a bot with a penchant for plagiarism.
So instead of paying for an engine and assets to create a game they are paying for an engine and assets to create a game.
Valve has officially warned against inhaling the Steam Deck vent fumes in an official response due to potential health hazards.
Wow people will huff anything nowadays some people just have way too much time on their hands.
Another reason to love the PlayStation Portal, no chance of breathing in noxious vapors.
Get a Steam Deck they said, to which I reply, what are you high?
If piracy is not an issue than why do users get banned if they have a pirated game?
Newell has a point
Says one thing, does another.
Why can't I play all my Singleplayer-only games in Offline mode?
What he meant to say is that piracy isn't an issue for Valve because of Steam's DRM.
In short Steam's DRM > Your DRM
The difference being that a large population of PC gamers openly embrace Steam's DRM like it's their best friend while viewing "other" DRMs as corporate approved viruses.
I think the difference is, is that Valve is unlike anyother developer where they know they can take the risks where other companies can't.
Setting prescent on the PC like what Valve does means a big loss in money.