With more games on Xbox 360 getting 3D support, here's a handy list which tells you what modes are supported.
In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.
Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.
IGN : How does the new The Elder Scrolls 4: Oblivion Remastered, released in 2025 for Xbox Game Pass, Xbox Series X|S, Windows PC, Steam, and PS5, compare to the original 2006 Elder Scrolls IV: Oblivion released on Xbox 360, played via Xbox Series X/S Backwards Compatibility?
Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
I hate 3-D in all it's forms! even on the Xbox 360! Die already! Stupid fad!!!! ARRGHHHH!!!!
Glad they decided to differentiate between which games are anaglyph passive 3D, or dynamic stereoscopic 3D...considering they produce two radically different experiences.
However, including games that have no 3D mode confirmed seems a bit "fluff". Those shouldn't be on until confirmed.
I love 3d
until 3d is universal and 1 proper path is chosen, passive or not etc.. 1 type of glasses and its just included in every tv and not mad e spectacle of then it will succeed because as of now its not doing that well.
Explain what you mean by not doing that well. Considering the amount of content thats out for it (games/Blu rays/certain TV Subscription channels) the adoption rate isn't that bad, and it will only get better as costs decrease and content increases.
Whilst i agree somewhat that a single path would be better for all, different technologies drive competition and advance the technology. So someday we may be watching content that looks as good as full steroscopic 3D, with passive type (cheaper) glasses on, or even better, with no glasses at all