Daemon Hatfield writes: In Ninja Gaiden II, decapitating enemies and slicing off their arms and legs didn't just feel satisfying -- it was an important tactic for slowing them down and buying yourself time. This feature has been removed for Ninja Gaiden 3. Why? Because we don't want to see that anymore, apparently.
Screen Rant Writes: Team Ninja knows fans want a new Ninja Gaiden game, but if Ryu Hayabusa is going to come back, there are some things that the series needs to fix.
- Better story, not that it has to be very deep though
- Better level design, on par or even exceed NG1
- Better enemies design, NG3's enemies design were boring and repetitive
Bring back the difficulty of the first game both 3 and Yaiba (yes I played that POS game) had laughably easy difficulty that it wasn't even funny.
In the conclusion to a three part series, CV takes a look at the most recent Ninja Gaiden games, for better and for worse.
They need to make a true sequel to Ninja Gaiden 2, that was the most satisfying combat I've experienced in a hack n slash game.
been playing 1&2 on and off since they were released. I usually will play until I get frustrated then take another year off lol. Nver tried 3 or the 4th one even though they are in my backlog.
I tried to go back to Sigma but good god those controls are just insufferable. Couldn't do it.
Phil writes, "Sometimes all it takes is one game to make a long-running or promising franchise become dead in the water, maligned to irrelevancy and just a memory in the annals of gaming history. It's a dog-eat-dog industry where it doesn't matter if the franchise has been around for ages or for milliseconds--just one or two failures and you're done. That's the case with these franchises, all of which I'm sad to see are currently nowhere to be found. Whether any of these will return for a kick-ass comeback or not is up in the air, but what is known is that for many, these franchises met truly unfortunate ends."
For Tony Hawk's Pro Skater really the first 3 were really the only good ones. After that they sort of went downhill.
Klonoa was great but released at a bad time on just 1 system with no marketing. Razors Edge fixed many issues with NG3 vanilla and is a guilty pleasure. Another one that killed a franchise is Lost Planet 3. The better game was Japan only in EX Troopers on PS3. I also would say Marvel vs Capcom Infinite killed the series. I know it's less than a year old but the writing is on the wall. Silent Hill series as soon as Konami gave it to western devs and also made mobile spinoffs.
I loved the dead space 1+2 hated 3. Played through them so many times but found number 3 such a bore to get through, really hope they pick this back up.
"Team Ninja wants you to experience the feeling of your sword entering a person's body, hitting bone, and slicing through the torso."
I want Team Ninja to grasp their but cheeks remove their heads from betwixt them and ask the damn fans what they can do to save this franchise.
Honestly DmC, Resi and now NG, do we have to start making the games for the devs now? Because they obviously can't be trusted to do it themselves anymore.
"We don't think people want to see that anymore," a member of developer Team Ninja told us at Gamescom today. "They've already seen it."
We've already seen poorly contrived soap operas, but that didn't stop them from making Metroid: Other M.
This is utter bs, ninja gaiden 2 sigma suffered from the decapitations being removed, now its being removed from the series?
Who comes up with these ideas that less is more?
I don't doubt the game will be a fun slashed just minus some of the violent action that stated in Ninja gaiden on xbox
Instead of competitive mp and ps move support focus on what makes the series great
Are they guys drunk? Who wouldn't want that? Stupid reason is stupid!