THQ core games boss Danny Bilson talks about the state of the publisher, and reaffirms they're "a company in transition" as they focus on more core franchises.
This November retails Saints Row: The Third and it's a "really big bet" for THQ, especially in marketing. It's "tracking really well" in pre-orders in the UK and US.
GF365: "We all love experimenting with character creation to make unique protagonists. These are the games with the best character creation systems."
Slightly disappointing game but Wo Long had a good creator. I was impressed by Oblivion back in what 05, 06? But the worst i have ever seen, clearly, Valheim.
Honestly the one I remember being easiest and flexible enough to make any character I imagined was the PS2 WWE games, and Saints Row 2. I did really enjoy Dragons dogmas character creation too
Lol CP 2077 is one of the easiest and less detailed editors around. It's all a mish-mash of presets.
GF365: "Whether it be style, speed or firepower, these rides are sure to satisfy. Here are our picks for the ten best vehicles in video games."
The Suzuki Escudo Pikes Peak from the Gran Turismo series
Nissan Skyline from Need for Speed Underground
Motorcycle Steamroller from Dead Rising 3
And finally a car you never drive but saves your ass over and over : Honey Badger from COD MW2
I was thinking of Mad Max. That V8 felt really good to drive around in, especially with upgrades.
Alex & Mike talk Biomutant, a game from Experiment 101/THQ Nordiq you likely have not heard of. While the AAA side of the industry tends to homogenization and imitative, cinematic presentation, “AA” games remain creative and innovative in 2021. Drawing on inspirations as varied as Dark Souls, third person shooters & kung fu cinema, Biomutant is Ratchet & Clank on acid, developed by a team of 20 people.
the sounds of the new IP's!
E=3
THQ is very surprising to me. They change so rapidly. They were selling away studios a year or two ago. Now they are making new IPs and putting their own series on the backburner for awhile just because they didn't hit a special number with sales. Instead of trying to fix it they just jump away from it.
Thing is with gaming its become so business minded Its unreal. Its like they sit there in there blazer's look at the top selling games halo + gears +cod +battlfield etc and go the winning formula is guns =) feeling like their on to something
Some one needs to tell them the winning formula is software thats well promoted
I'll be getting the game, just not straight away.
If Saints Row isn't a success THQ will be in big trouble, their stock price is already a quarter of watch is was before the Homefront reviews; I bought some a bit to early :/