The guys over at cheathappens do a few articles now and then for their members. One of these interesting articles that draws particular attention is that of game patching.
Back whenever games were starting to get popular on the PC and a little more intricate to create, such as the days of Duke Nukem 3D and Doom 1 & 2, even perhaps more recently with games in the late 90s, early 2000s; there was hardly any patches to fix the game.
This article looks at the state of games released in today's day and age and asks the question, "If so many patches are released for games so quickly, does it not just mean they sold an in-complete, half-tried & tested game?"
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Exactly, back then if a game was broken it just wouldnt sell
Does it make me old if i can remember when games did not even need patches, in fact the only patches i had was on my trousers.
Indeed, as Iroquois says, it wouldn't sell back then because there was no way to send out patches with hardly anyone having access to the net. And just as you've said Walty, well no, because I remember it too and I consider it a better gaming era sometimes than today heh