"Oh Capcom, how we loved you.
“Loved” is the keyword.
There was a time where Capcom, makers of such memorable franchises such as Mega Man, Street Fighter and Devil May Cry, were considered to be one of the best out there. In an age where other developers were disappointing their followers, they were pleasing their own by listening to the community and giving gamers what they wanted; A unique gaming experience. It was a relationship that was reciprocated by both sides."
-Adam from That Gamer Hub
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.
Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.
I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!
25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.
i'm not reading it all, but yeah sadly... the main points are pretty accurate :(
They were awesome but I think it is too early to write off that Capcom is falling, or it is the 'fall of Capcom' I believe it is probably a blip in their history.
Lost Planet 2 and Dead Rising 2 were not bad games and they sold moderately. Not a shadow on what they used to sell like though.
Asura´s Wrath is the only game from them that got my attention this year.
They've gone from top dogs to chasing the rest of the pack.
Besides Capcom, what has any Japanese developer been doing outside Japan lately?
Serious question not trying to troll.
I like Level 5...But White Knight Chronicles has been a let down. Square Enix has been mediocre or worse since the merge.
This is on consoles...handheld they've been pretty good.