Richard Leadbetter writes:
"The engine upgrades work on many levels. While the destruction isn't on the same level as Battlefield, the set-pieces can be quite sensational and the impact of weaponry on the surroundings is particularly pleasing. It's clear that the range of visual upgrades have taken a toll on resolution, but Resistance 3 works well in that its environments are rich in detail, beautifully lit and - while it may not sound so much like a compliment - very visually consistent in terms of light and shadow, giving an excellent sense of immersion in the blasted game world. In this sense, the parallels with Metro 2033 are palpable."
Ah I can't wait for this one. With upgraded graphics to match the great gameplay this might be the best Resistance yet...
edit: The only thing I'd like to complain about is that they have added those Cod like hit marker around your reticule. No need for those, they are just annoying...
From my brief time with the beta I can tell this will already be my favourite of the franchise. First was good, but a launch title so down on todays standards and the second, well I found that pretty weak.
Tech point of view, nothing exactly outstanding here, sub-HD, jaggies (QAA) etc, nice lighting though. But I've never really seen the franchise as a technical powerhouse. Overall though, much better than what we saw from R1 or 2.
Insomniac always impresses with those bosses
Wow it's really subhd. I expected the extra year of dev time to improve the resolution not hurt it. Still the best fps ever regardless.