260°

Halo 4 has been in development for 'a couple of years'

Comic-Con 2011: 343 Industries' Frank O'Connor, Kevin Grace, Dan Ayouh joined by writers Karen Traviss, Greg Bear to discuss sci-fi shooter franchise.

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comic-con.gamespot.com
MintBerryCrunch5075d ago

wouldn't that mean that Bungie was still working on the Halo franchise if 343 was involved for "years" as they say?

i forgot when Bungie gave over the reigns to 343 when they signed their deal with Activision

Godmars2905075d ago (Edited 5075d ago )

Yeah, they're pretty much saying, at the very least, that they're working heavily based on Bungie's notes for the game.

@Below:
They still would have had to have worked with Bungie. Otherwise you might be looking at a case where a starting dev goes off course or changes too much of what the game is suppose to be.

sack_boi5075d ago

343i was established in 2007 and they've been working on the game ever since.

ilikegam3s5075d ago (Edited 5075d ago )

Halo 4 has basically been in/or in the process of development after halo 3.

Obviously Bungie was still making halo games eg: Halo 3:ODST and Halo Reach, before they signed with Activision or until they knew what they were going to do.

leila015075d ago

The game has been in developement since 343i was created, bungies has very little to do with it.

otherZinc5075d ago

I absolutely cant wait for this game!

There are members of Bungie working at 343. This is how remakes should be done.

5075d ago
etowntwo5075d ago

@ sub

I agree.... I would have rather Halo 4 be launch title for next gen.

5075d ago
Supman5075d ago

This game is going to be da bomb.

Blacktric5075d ago (Edited 5075d ago )

Agreed. I can't wait to see what 343 is going to do with the series. I mean from what I've seen so far with the Halo: Combat Evolved Anniversary, they're really really really careful not to piss fans off (you can hear this if you watch the Halo: CE Anniversary commentary trailer) and they've also got lots of Halo fans working for them.

manumit5075d ago

Second Agree, so excited about Halo 4. And i agree with Blacktric about the commentary with 343, they seem so excited about the remake and the new trilogy. And they even say that they want the trilogy to stay true to fans. I've missed Master Chief.

Inside_out5075d ago (Edited 5075d ago )

.
When Bungie was working on Halo Reach, 343 Studios was already working on Halo 4. Halo 4 has been in development for a very long time, long before Bungie signed with Activision.

M$ had already decided to move on from Bungie. When Bungie contradicted Bill gates publicly over the launch of Halo 3, which Bill gates wanted as a launch title or with in the first year, the writing was on the wall.

When you hear Bungie go on and on in the Reach Vid-docs ( http://youtu.be/CmCxfm_rcMQ ) about Halo Reach being the definitive Halo game made by the people who created Halo, it's out of spite. They were not happy with M$ decision to hand Halo 4 to someone else but it did happen and the rest is history.

343 studios are very capable and if they want the most impact, then release the game on the new XBOX console with Avatar like graphics...just like AMD is bragging about. \o/

btw...someone will say it was Bungies decision...lol...it was Bungies decision by default. They were left no choice.

jbiz3205075d ago

lol! you have no idea what you are talking about.. all that bS you wrote was pure speculation. poor speculation at that.

ElementX5075d ago (Edited 5075d ago )

Why do you praise 343 and Halo and then go on to say "M$" a few lines down? BTW 343 was just formed for Halo, why do you say "343 studios are very capable" It hasn't been proven.

You sound like stealth troll.

Ardorme5075d ago

The relationship Bungie has with Microsoft is fairly strong. You have to remember that Microsoft owned Bungie for quite a while but let them spin-off as a separate entity again because they wanted to make games that weren't Halo.

Microsoft still had (and I believe still have)a first look option but ultimately passed on their game with Activision, which is rumored to be an MMO-type game. Microsoft seems to have a thing against MMOs so that's probably why they passed on the title.

Additionally, the use of definitive is pretty rampant these days and really doesn't mean much. God of War 3 is the definitive God of War game...until Sony does another GoW Then that becomes the definitive GoW game.

Whatever you're currently working on or just finished working on is always going to be the definitive product you've made. Why? Because helps sell the product and lets folks know "hey, this is the best thing We have ever done and you should buy it."

5075d ago
sukru5075d ago

This actually is an important event for the Halo franchise. It's changed hands, and we'll see whether it will continue on being great, or wither as in older ones (looking at you Sonic - with a frowny face).

Anyways, I hope they make good of the opportunity, and deliver us a great game.

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190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto52d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos52d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn52d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris51d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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thegamer.com
kingnick822d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub821d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91821d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris821d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer821d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris821d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

The3faces941d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.