TGE says,
In the past several weeks, we have seen a cavalcade of games release as Free-to-Play titles, or move from a traditional pay model in favor of a F2P model. This transition has been speculated for some time; debated on shows like the Bonus Round on GameTrailers.com, and discussed fervently on podcasts around the web. It would seem as though developers, both big and small, are realizing a great deal of potential in creating a low cost of entry (read: no cost of entry), for their games.
A detailed guide that covers all the weapons in Helldivers 2, definitive tier list that details how effective they are.
The new Escape from Tarkov Unheard Edition has the community in an outrage after promising exclusive access to the new PvE mode for $250 USD.
$250? Do they not know all the other games that already exist or will be made in the future that can do similar?
This is for the hardcore people that have 2500 h in the game. They basically play that one game the whole year.
Oh and those same people are mad as hell at this... what a way to reward fans of your game and annihilate newcomers.
The Nerd Stash: "The Wasteland is unforgiving, and there are a ton of brutal ways to die in the Fallout universe. We listed out the absolutely worst ones."
Unfortunately, yes.
I think this is their way of making money back from game rentals and pirating. Download the game for free, but pay up after the 1st level. You see it all the time with iphone games.
yup!
Ummm that's a big yes!
Your still gonna have AAA titles that require a subscription and those will still be the best but when a Publisher like EA can make a crappy f2p game like Battlefieldp4f and use that cash to finance a real quality project like Mirror's Edge 2 then it's OK.
and yes BFP4F is crappy slash OK. Way too much lag, bad hit detection and weapons power rating seem to change every minute.
I dont really like the model but many titles are taking this route.