VideoGamer.com writes: "On July 20, Supergiant Games kicks off Summer of Arcade 2011 with Bastion. Like Limbo, and Braid before it, Bastion is a twee indie offering with an artsy-fartsy aesthetic and some bold ideas in the gameplay department. If it's slipped under your radar thus far, now's a good time to start paying some serious attention.
Bastion's big hook, its equivalent of rewinding time or grisly death animations, is dynamic narration. A fair-haired youth wakes on a floating piece of rock suspended in a mysterious void. As he opens his eyes, takes his first steps and wanders off into the unknown, his story is told by a mysterious disembodied voice. This voice is deep and rich, a real treat for the ears, describing every action - the drawing of a sword, collecting of an item, defeating of an enemy - as if it were written in the pages of some ancient tome."
Embark on an indie gaming adventure! Discover The Best iPhone Indies that will keep you entertained for hours on end.
Let's take a step back into the good old days when Wi-Fi and data were nothing to worry about and look at the very Best Offline iPhone Games.
Yagmur Sevinc from NoobFeed writes - Isn’t it such a blessing that the studio that gave us such great games like Hades and Bastion has also given us incredible soundtrack albums too? If you like these games, you might want to look at the five best songs that the indie studio Supergiant Games has given us.
"Like Limbo, and Braid before it, Bastion is a twee indie offering with an artsy-fartsy aesthetic and some bold ideas in the gameplay department."
Is it just me or does it feel like someone else wrote that sentence? It completely clashes with what was said in the rest of the article.