Two of Mass Effect 3′s senior environment artists take a pop at Gears of War’s “arbitrary” level design and the way it integrates its cover system.
Gears of War's creator has spoken out against the trend of turning established franchises into live services, urging developers to focus on single-player experiences.
He could have done one himself after Gears of War but he did Lawbreakers…look how that turned out.
Look, these a-hole publishers can do this, in fact I want them to, so they can f*ck around and find out and fail hard scaring away everyone else from doing this live service push.
This industry is run by some of the dumbest corporate pieces of sh*t I’ve ever seen. They spend stupid amount of money with literally nothing that stands out from games from the previous generation (look at Arkham Knight to the $200 mill Suicide Squad comparison vids), you’re overpaying devs, and you focus on games as a service to milk consumers that a lot of them grew up off traditional games. We’re not idiots, we sniff this sh*t out and won’t touch it.
So, what’s your answer to not getting a ROI? Raise game prices and double down on GaaS so you can suck your consumers dry. That model only works for some games and even then how in hell do you expect it to work with multiple games!? They’re ruining the damn hobby with this corporate greed.
Cut back on dev budgets, cut back on how much your staff is getting paid, until sales for games bring in a profit. That’s the answer and make some games that feel like there’s passion behind them, not some cookie cut up game that feels like the entire existence behind it is to offer as little as it can with repetitive bullsh*t and selling off all this content throughout its life. It’s gross.
About time he learned. I guess he finally stopped blaming everyone else and took accountability for his mistakes and realized that people really don't care that much for trends or live service.
A new rumor suggests that the Gears of War Trilogy Collection is real, with it launching on the PS5 day one with Xbox and PC.
Yeah, I can totally see that happening. My only doubt is if they are going to announce that at the same time as the Hallo Collection or if they will try to distance both announcements to try to ease the pain
I remember talking about this with someone on the forums and they made some good points. Like what exactly are these old games doing at the moment? They pushed the hardware and did everything they needed to do for that platform at the time. Now in MS case even their new games are gonna be day and date but if we're taking about old games. Those games are just sitting their not doing anything anymore. When you port the old stuff to another console, that game has life again and move few more units and a new audience.
As I said Xbox is different because their stuff is inching closer and closer to be day and date. Though both Xbox and PS have old games that are just sitting around when they could have new audiences and breathe new life into the older exclusives.
I haven't played any oif these games either. Will buy and go through the campgains for sure. They a co-op correct? Hope so
One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.
Love Bioware's work, i was playing Mass Effect 2 on my ps3 and loved the cover system, it should be interesting to say the very least what this would turn out like. for the better i hope so.
boom, they are right, it's better to be unsuspecting but it's not an easy job
Venetian blinds vs Chest high walls.
I know which one I'd rather hide behind.
He is really really right about seeing battle before it happens. The Cover system stuff is Ok but how about full destruction that way when a fire fight breaks out you can blow stuff up and make your cover.
anyway nice of the Dev to finally admit to turning Mass Effect into a Gears clone.
I am a big fan of both franchises, but I am not sure where Don Arceta is coming from here. There is plenty of cover options in ME1 and ME2.
http://www.youtube.com/watc...
or the prisoner ship meeting up with Jack
http://www.youtube.com/watc...
There is PLENTY of "arbitrary" object in each level of Biowares Mass effect games.
Don Arceta was out of line taking a jab at Gears. Mass Effect uses just as much "arbitrary" objects as cover.