Posting on the Terrariaonline forums, developer Redigit has announced that the aim for 1.1 is to add a better sense of world progression as well as end game content for players. Redigit adds that some of the new content will include a new biome, several new ores as well as one new boss.
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This is not what I would call value for money spent. They give you quests in liveservice games to get you "re-engaged" with the monetization schemes or to get you hooked or so you at least spend some extra on skins and loot boxes. Then they dole out paltry points after you have already paid extra for whichever liveservice within a liveservice that you are already paying for. My worry is people can't actually be that stupid to fall for this, can they?
It always feels that when an update comes for this game that the guy adds alot of stuff in it. No offense to Notch but with Minecraft some updates you don't get that it's like "Oh here you go I've added wolves, that should keep you busy" yeah for like an hour or two. I know it's comparing a 3D game to a 2D game but at the end of the day it all comes down to dedication and I feel that theres a lot of hard work put into Terraria at the minute.
Just waiting on it to be the daily deal on Steam. I was this close to impulse buying it at $7.49 but I can wait a lil longer.
They should have called this copycraft.