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290°

Ubisoft Answers Wii U Questions; System Power & Games Discussed (GameXplain)

GameXplain: "Nintendo and Ubisoft had an open Q&A session after announcing their partnership and the new Ubisoft games on the way for the Wii U this Wednesday evening. Here's a recap of the important questions,extremly paraphrased."

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Tachyon_Nova5122d ago WhoDisagree(0)Agree(0)
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newsguy5122d ago

ubisoft likes it, it must be good!

sikbeta5122d ago

Ubisoft will waste the power of the new console with the massive amount of shovelware they make, Far Cry and Ghost Recon are the only good games coming from them now...

Agent_S5122d ago

WTF! Have you ever played Assassins Creed? It may not be your kind of game but to label it shovelware you have got to be delusional. Its one of the most well put together and innovative franchises to come out of this gen.

sdtarm5121d ago

assassins creed is good but they are milking it and instead of making progress they are going backwards, like how easy it is to kill someone in brotherhood.

and no, if ubisoft likes it doesnt means its good, remember that ubisoft also liked kinect? they are just looking for an opportunity and they've been looking for it for a long time,

MintBerryCrunch5122d ago

so the only thing that is confusing me is if the controller itself can play games on its own? or does it need the system to be ON in order to function properly?

plus, is it just me or are the analog sticks very shallow, they dont seem to be raised that much from what im seeing

fluffydelusions5122d ago (Edited 5122d ago )

Needs to be on and in the same room just like a normal controller. That is what regi said anyway

Shackdaddy8365122d ago

He said the same range as the wii remote which is basically a house. You will probably start seeing low connection or something if you go clear across your house though.

Shok5122d ago

The controller can do some MINI-games, but that's it. The system needs to be on and the controller has to be within range, of course.

Devs are saying it has just as much as range as the WiiRemote, and just to get a picture of the distance, I can turn my Wii on that's upstairs from downstairs in my living room.

NESpower5122d ago

Because Wii uses bluetooth technology....but Nintendo never boasted about it. I know this will....

iforgotmylogin5122d ago (Edited 5122d ago )

the analog sticks if anything like the 3DS feels nice. i like it and its just analog sticks ppl haven't made any complaints yet from all the analysis's.

i want them to hack this controller like they did wiimote for pc, i see my self having alot of fun with this system.

Cyb3r5122d ago

Why are Nintendo being so secretive on the Wii U's power? This is worrying

iforgotmylogin5122d ago

no its the opposite
you already see microsoft and sony trying to copy and duplicate everything once specs are released sony knows what to go after in terms of processors and etc.

its best to stay shut until launch.

iamnsuperman5122d ago

???. Copying specs?? Are you talking about their next console because that isn't easy to just release. It is not best to stay shut until launch. That is a marketing technique when the specs are not good. If specs are good you boast. I think they haven't finalised it yet. It is around a year from release. If the say this is what it is going to be and then they have to lower the specs for costs benefits it looks bad. The reason for the secrecy is they haven't fully developed the console yet. There are still things to finalised.

TenkoTAiLS5122d ago

I would wager that is why too, or at least till they are closer to launch. Gather up the nay sayers and blow them away haha. I mean keeping quiet if it was worse stats wise won't help them at all, it will have to be shown before launch and people will find out eventually and if it wasn't great they won't get as much sales reguardless of when they show it if that was the case. It's more likely it's better than people are thinking, 3rd parties and even Nintendo 1st party dev's sound like they have been told to keep quiet. The longer they keep it secret the less time the other two have to come up with something similar or better at a competitive price.

iforgotmylogin5121d ago

@
iamnsuperman

look what happened with the 3DS and the psv having almost identical everything except gpu/cpu processors. Nintendo doesn't want their ideas being taken and implemented into their rivals tech.

its not a technique for when its bad specs. its a technique to hold your specs ex if Nintendo said it was a 6core 3.1ghz cpu don't you think Sony and Microsoft would look to invest in similar tech that can compete with that.

atm there is a shroud of mystery i believe their are multiple dev kits out with variety of specs thats why some publishers say it blows it out the water and some dont.

but i do also agree with your last quote "The reason for the secrecy is they haven't fully developed the console yet. There are still things to finalized."

squallheart5121d ago

Really? The psv copied the 3ds? What in the blue hell did they copy. Most of the technology in the psv is the same as psp but taken to the next level. Its about staying connected and having a portable media device where as the 3ds is just a portable 3d gaming device.

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60°

Report: Inside Ubisoft's Project Renaissance, a Cancelled Minecraft-Like Voxel Game

In recent years, Ubisoft has canceled several games, one of them being a project code-named Renaissance.

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100°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

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jznrpg32d ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad32d ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto32d ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

MrDead32d ago

I uninstalled it as I was sick of the ads popping up on my login screen.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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neutralgamer199232d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio32d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer199232d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio32d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer199231d ago (Edited 31d ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie32d ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer199231d ago

I just want games to be fun and not geindy and full of micro transactions

anast32d ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer199231d ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

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SimpleDad32d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername32d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit31d ago

AC Shadows is doing good yes.

gigoran832d ago

but but 2,000,000 players...

Chocoburger32d ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit31d ago

Which UBI games did that? Im legit asking.

Chocoburger31d ago (Edited 31d ago )

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit30d ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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