150°

The Average Gamer Previews Fable: The Journey. It’s Not On Rails.

At E3 2011 today, Debbie Timmins of The Average Gamer caught a live preview of Fable: The Journey and some detailed info from Peter Molyneux himself.

"The watchword for Lionhead when building this game is “freedom” with the press conference demo intentionally restricted to rails in order to show off the spellcasting and combat system. As Molyneux told us today “You’re free to navigate and move round however you like. Free to take different pathways, free to go off-road."

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theaveragegamer.com
HeavenlySnipes5125d ago

Are you taking what Peter Molyneux is saying serious? Either we see it or its on rails.

Sinkway5125d ago

Dude your like in every Kinect topic atm, are you interested in the Hardware? Im not being a douche im serious.

On Topic: Peter Molyneux better be telling the truth about this one. If its exploring like you just point at a path and then its on rails...well then its a no buy for me, which is a pity because i love fable.

captain-obvious5125d ago

It IS on rail
i saw an interview with peter m.
you can transport from one place to the other using your wagon
the wagon is always moving forward

the way you choose where you want to go is by guiding your wagon on which road to take

the fighting scene how ever is on rails

SilentNegotiator5125d ago

So only the important parts (combat) are on-rails.
That's much better.
/s

BISHOP-BRASIL5125d ago

They explain how on the site? Google Chrome is not letting me in...

Also, is this a Kinect only Fable or will it be optional?

HeavenlySnipes5125d ago

can't get on the site with Firefox

Hozi895125d ago

It looks to be Kinect only.

Weefz5125d ago

It's Kinect-only. Cracked some whips at my webhosts and the site should be back up now. Apologies for the downtime.

Fragger2k85125d ago

I'm guessing what Peter meant by what he said was that there will be different directions to take at certain points, but that it is still going to be an on rails game, you'll just have some other areas you can head to, like choosing left, right, or center. Unless he specifically says otherwise, people shouldn't look too much into what he was saying.

I really don't see this being a game where you're free to move around, but it's also not like it would be impossible for them to do it. Most likely, though, it would not be fun at all if that were the case. It probably won't be tons of fun to begin with, but you never know.

nirwanda5125d ago

Most rpgs are on rails to some extent for story telling so it could be a good thing as it could focus the story or it could be a bad thing with it endin up more like an on rails shooter, i hope they use the object scanning like the did with the milo demo.

Weefz5125d ago

Molyneux specifically said that you can go off-road wherever you want. You can turn around or stop and start your horse and carriage. When you're not on your horse you can move around and turn by pointing your body or hand in the direction you want to go.

I'm not sure how/if that would translate to moving backwards but certainly the free forwards/sideways movement has been shown as valid way to navigate in other titles like Kinect Disneyland Adventures

The combat was put on rails for the demo because they only had a 2:30 slot. Lionhead will be showing a non-rails demo at GamesCom in August.

VampiricDragon5125d ago

its on rails

Its not like the last 3 decent fables

this is shovelware

Sinkway5125d ago

I agree with you but i don't, and what i mean by that is, i hope its not shovelware but its a good chance it could be. I want Milo and Kate on Kinect not Fable.

B1663r5125d ago (Edited 5125d ago )

Fable is already a very rail-sy game with the occasional choice to make, with those choices super hyped up as being significant...

No I can actually see how this would work... You rails back and forth to different locations (fable paths are already rails thin, you only have the illusion of freedom of movement) Then punctuated with assorted mini-games and painfully(boring even) easy combat.

Throw in some Lionhead humor, have the player do a chicken dance to get past some quests or what not...

Have a really awful ending...

And you have a fable game. I don't see the controversy.

@UndeadDragonThingie

I can actually see how Lionhead could make this into a ~fable~ game. If it is straight through Links CrossBow training then it is a disaster, yes, but I can see how they could do a Fable game with Kinect, and yes the occasional rail...

VampiricDragon5125d ago (Edited 5125d ago )

the controversy is the first 3 were decent games with real gameplay, real controls, a real rpg

this is a slap in the face.

@ apollyn

seriously?

This is an on rail fp action game with gimmick horse riding..........

Ill take anything over that

Apollyn5125d ago

I would disagree with fable 3 only however.

That didn't feel like an RPG at all.

90°

Top 10 Worst Kinect Games

Alex S. from Link-Cable writes: "A few days ago, Microsoft announced that they were officially discontinuing their Kinect motion-sensing accessory. What was once considered a chief-rival to Nintendo’s Wii revolution and an integral part of the Xbox One’s launch has come to an end, and we here at Link-Cable… couldn’t be happier. The Kinect, while sporting impressive technology never managed to live up to its full potential and most of the games released for the device either had shoe-horned in support or barely functioned as intentioned, in part because of the device’s very specific ideal conditions. So as the Kinect sails off into sunset, we’ve decided to remember the worst of times and look back at the Top 10 Worst Kinect games."

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link-cable.com
RyanDJ2775d ago

Kinect, for me, is easily worth owning for two things: Dance Central for me acting like an idiot and having fun, and Kinect Party for my kids when they want to have easy-access stupid fun at like a kid's party. Those were the only games I have enjoyed on it, and they couldn't be done any other way (well, I guess that KP is EyeToy-level work). But my hope is that when motion control falls away, we'll get a proper DDR again.

andrewsquall2774d ago (Edited 2774d ago )

Yet for 150 quid it is and was most certainly not worth owning for solely those 2 games, that you have to pay money for also.

Now far be it from me to tell you what is worth it or not worth it to you. But if that is what is worth it to you, I don't want to know what ISN'T worth it lol.

RyanDJ2773d ago

It was worth it to buy one used for half price and get one of those two games for free. ;)

datriax2774d ago

All of them are tied for 1st place.

darthv722774d ago

Star wars wouldnt be so bad if it didnt have.... the dancing. Ughhh that dancing.

They should do a list of 10 best kinect games as well. I'm sure fruit ninja and gun stringer would be on there. Those are actually fun to play.

180°

15 Xbox Games With Absolutely Horrible Sequels

When an original game becomes a hit, it can be difficult to re-configure its secret sauce into an equally enjoyable sequel.

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thegamer.com
Christopher2940d ago

Would you say absolutely horrible hyperbole? :D

4Sh0w2939d ago (Edited 2939d ago )

Halo 5?....pffft to each his own but Halo 5 is a great game, every Xbox owner I know enjoyed it, the campaign was nice I like the teamwork concept and the multiplayer keeps 'em coming back with great gameplay & modes so much content, 343 did a helluva job.

Christopher2939d ago

@4Show: Uh... going to assume that's a comment intended for someone else.

spicelicka2939d ago

Not Halo 5. It had a bad story COMPARED to past games but it didn't have a bad story overall. The gameplay was top notch, and multiplayer is still one of the best on the market right now. Custom games browser is the single greatest thing 343 did which I'm grateful for.

ninsigma2939d ago

Nah it really was a bad campaign. MP was great but seriously, that was a hugely terrible story mode.

spicelicka2939d ago

The story maybe, but some of the missions were extremely fun. The Sangehlios ones are right up there with the best missions in the franchise.

Kingthrash3602939d ago

Halos mp was great but became boring quicker than most.
The story. Naw that was bad and it's marketing was a lie. Made it seem like old master chief was gunna fight that new fake master chief but the conflict ended up being a one punch cgi sequence.
Not to mention fighting the same boss over and over and over....plus add the no split screen mp and whala! You got the worst canon halo ever made

brich2332939d ago

Compared to Halo 4, Halo 5's story was trash and not memorable at all.

ninsigma2939d ago

That's not really saying much though cuz that was pretty bad as well.

ninsigma2939d ago

Agreed on sanghelios. That was one of the very few times it actually felt like halo.

+ Show (1) more replyLast reply 2939d ago
Aenea2939d ago

And another article with 15 items from this website *shakes head*

MadLad2939d ago

Halo 5, FarCry 2, Dragon Age 2, Nuts and Bolts, and Gears of War: Judgement were all far from bad games. Hell, even Crackdown 2 was pretty fun.

There's a difference between a lesser sequel, and a bad game.

rlow12939d ago

With a Title that says "horrible sequels", most of these are far from that. Better title should be disappointing sequels. But I'm sure they went with the former to get clicks and bring in the fanboys.

Show all comments (15)
oSHINSAo3387d ago

i miss a Black and White game so much

Bahamut3387d ago (Edited 3387d ago )

Good times. Back when Lionhead Studios actually meant something. Black and White was awesome, Fable was great, Fable 2 was real good, then it all went downhill from there.

They had such big aspirations and goals, it's a shame that it came to this. I knew it wouldn't last when Peter Molyneux left. Say what you want about the man, but he had vision. True he never followed up on 75% of what he said, but nevertheless the heart of Lionhead Studios came from him.

Imalwaysright3387d ago

Who wouldn't miss being a god?

gangsta_red3387d ago

If someone asks you if you're a god, you say yes.

3387d ago