So basically, people are going to underrate Kinect no matter what it does.
I mean, last year it was "Kinect has no core games", which was pretty much true. But as soon as studios attempt to make some, it's "Kinect can never be core". You guys realize that's just hating, right?
I'll be keeping my eye on this and others to see if they actually turn out good or bad.
I agree we need to wait before judge, but I won't be surprised if critics don't take it light with Kinect again.
It's not that Kinect can't be hardcore, the question is more of "can motion controls be hardcore?".
If you look at Ryse, you'll readily notice the same limitations we looked down on Wii at first (specially before NumChuck)... Some people get used to it and even like it more than classic action games. Some people won't ever like movement controls. Personally I'm right in between, I like the alternative controls as far as they don't take away from the game.
Bur considering this looks like to be action game, probably with basic hack'n'slash mechanics, I'm not expecting it to be that good... Just like I wouldn't expect it from Move or Wii too. In case this is anything more like an action RPG, than it can be very good.
The game looks awesome, but sadly looks like it will be ruined because of Kinect, and being on-rails.
Anytime a game is built around motion controls the depth, and quality of the game actual game will suffer. We won't see a deep, high quality motion game til the Next Generation of consoles.
Ummm no he didn't say that. He said they are looking into different ways to play it and they aren't sure which route they are taking, but so far they are really liking where its going with Kinect. He didn't actually say that its confirmed to have controller support.
Yup, just like that Star Wars game. Good concept, but looks kind slow and limited (i.e. on rails).
Not saying it will be a bad game, but don't expect "brutal action" to be as we are used to, the problem with motion control action games is that the game has to hold your hand for most stuff, you sacrifice control over some actions to be able to play it fully with movements...
Look at Wii early library and you perfectly understands that... What make action games interesting is that you control a lot of things, but when you have to do it with movement, it's not like you can replicate some special jumps, attacks, tricks or (for that matter) the walking.
I really thing MS should consider some kind of "sub controller" (like Numchuck or Navigator) for those things not so likely to be executed on movements. You get the walking analog stick indeed but there are other stuff better to leave up to buttons (shooting for once, opening and closing your hand isn't cutting it for me).
That said, we had seen many games with really few actions (specially action RPGs) that are great to play. So we kind of have to wait and see what Crytek is trying to achieve with Ryse.
for the love of gamers what the hell is wrong with these people? e3 has and always will be a showcase for the core gamers. they come up and show us crap that no casual will see until they hit the stores. seriously if you a microsoft fanboy you should be ashamed. other than gears 3 i saw nothing in that conference that screams quality
So another faked demo and it's core is it? Why? Because it's violent? It looks like the Gladiator game from Sports Champions(Move PS3)but with better graphics and gore. That does not make it a core game. Kinect still looks like a home of kids games,novelty party games and poor attempts at proper games for mugs.
the reason kinect gets so much hate on this site is because its an XBOX 360 controller if it was for ps3 we'd be seeing articles and comments about how innovative the device is
kinect
Just saw an awesome interview on Gametrailers stream...
Crytek's Ryse WILL have controller support.
And Halo 4 will NOT feature Kinect.
Core gamers rejoice!!!
Looks pretty damn good.
game got my hyped tell the kinect part
like WTF dude ? :\