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Tachyon_Nova (2) - 5141d ago Cancel
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180°

Feature Project Café Game Concepts Mario Kart

Nintendo only ever puts out one Mario Kart game per system, usually featuring some focus on the unique aspects of that system, and that’s why a Project Café version of the seminal kart racer really gets me excited.

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nintendoworldreport.com
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Community5141d ago
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mrcapcom5142d ago
BeastlyRig5141d ago

I wonder if it will beat gt5 graphics?

metsgaming5141d ago

even if the specs on the system make it possible i doubt Nintendo would go for making their games use the system to its max. Especially for a kart game lol

kesvalk5141d ago

how is he excited about a game that he knows nothing about in a console he don't know nothing about?

this guys baffles me...

90°

Bizarre & Forgotten Final Fantasy Games

Just like you don’t ask a woman her age, you don’t ask a Final Fantasy fan how many games there are in total.

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gigoran82d ago

I don't quiet get who it's directed at. General player? Sure, I can believe them not knowing some of the less popular final fantasy games. But final fantasy FANS? There is nothing forgotten about these games.

gold_drake1d 22h ago

i was just about to say the exact same ha

i played all of those games haha

80°

DF Direct Weekly #218: MindsEye Launch Disaster, Next-Gen PS Handheld Specs, Switch 2 Sells 3.5m

The catastrophic launch of MindsEye dominates the Direct this week - but how does the game actually look and run on PS5…

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RhinoGamer884d ago

Leslie Benzies - fall on thy sword!

130°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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senorfartcushion4d ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

jznrpg3d ago

I’m sure many would want bold and creative done well, but that’s easier said than done. I like variety so give me a little bit of everything, done well of course.

Nightcrawler894d ago

Hope they use his vision in the game

Inverno4d ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Scissorman3d ago

it was not. it greatly expanded the areas and puzzles to the point where it felt like an entirely new game. the enemies and boss fights were given a MASSIVE upgrade. the abstract daddy fight in particular was incredible. and the team added two new endings.

Pedrof4d ago

I wouldn't hold my breath on "bold".

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