The XBLIG scene is kind of littered with twin-stick shooters, and on an almost weekly basis there’s a new one in our weekly game round-up. That’s not to say that us here at Armless Octopus aren’t hopeful for a quality entry in the genre, which is why the trailer for the up-and-coming Astro Cluster caught our eye. While there doesn’t appear to be much depth as far as story and single-player components go, the indie does sport 16-player online multiplayer – a rarity for most XBLIGs – as well as a split-screen co-op mode. It also touts a custom soundtrack and a $1 (80 MS points) price tag. A well supported competent multiplayer offering could be the factor that helps this shooter stand out from the crowd. The expected release date for the indie is June 3rd, barring a lack of reviews by that time.
Online multiplayer is back for 11 more games thanks to Insignia's XBL 1.0 replacement service running on Original Xbox consoles and the Xemu emulator on PC. Multiplayer, voice chat, leaderboards, etc. have been a monthly addition for many games from Xbox's past library thank to the team at Insignia.live! The 11 new games are now playable online once again after 13+ years.
Booo!! I was hoping that was Rainbow Six: Black Arrow...Boo!! again. I thought this coming to Xbox. I don't even read it I was so excited.
Has everyone completely forgotten Blinx?
Microsoft never could maintain a longrunning decent 3D platformers series of their own
Not sure if it was Xbox only back in the day but I'd love a current gen jet set radio!
Without a doubt, one of our highlights from EGX Rezzed 2016 was Table Top Racing. It was almost a classic love tale…”As soon as we locked eyes… (enter mushy crap here…)” – We think you get the picture. It just reminded us of a time where gaming was much less complicated and way more colourful, however at the time the game was only due to be released on the PS4… That’s not a bad thing. It just mean’t that being my primary console of choice is Xbox One, we wouldn’t get to play this any time soon as the majority of my games and friends reside in the Microsoft ecosystem – so when we got word this was getting a release on Xbox One, we immediately put our hands up and said “Yes, Please!”.