"Xbox Live was rated highest for both speed and reliability by leading industry research firm IHS Markit, which means you’re getting the fastest, most dependable multiplayer experience possible."
"Xbox Live was rated highest for both speed and reliability by leading industry research firm IHS Markit, which means you’re getting the fastest, most dependable multiplayer experience possible." Sounds like an AT&T promo. "Keep calm your XBL is on"
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this just made me laugh like there is a industry and its sole purpose is to measure clouds LOL
when there are less players on your network, your connection are bound to be faster LOL p/s please don't kill me
And how did they 'rate' this? I mean, how can one gaming network be faster than another when they both actually use the same network, it's called the Internet. And no, most games do not use Azure servers on the Xbox...
How is one isp better then another?
@game4funz That depends on several things, one of which is THEIR actual network. I have cable internet for example, if they have louse cables to my home, or they oversell their bandwidth for my street it will not be a good connection. ISP's can also cap your speed or your data limit, can have crappy customer service, when something happens to their network, like a little box in a street or whole area that breaks and how fast they can repair it. But comparing XBL and PSN which both use the networks of ISPs and then claim one is faster than the other is nonsensical. And many people believe that is because the network from Xbox is better and allows them to play multiplayer games better, well, it's not a network, it's a bunch of servers in an industry complex connected to the network called Internet and most MP games don't use PSN or Xbox servers but use their own. Both do the exact same thing. Sure you can try to find out what the uptime of those services on those servers is on both of them and measure other things to find out which one is better but 'faster' or more stable for MP games is a silly thing and has everything to do how people feel it is which is not weird considering they probably just did a survey and didn't test anything real.
"The IHS Markit study included tests that measured how often the network was successful in allowing the gamer to join the network service, log in to game servers, and stay in the game to match completion without a network interruption." Who wrote this crap..."stay in the game to match completion " that's how you measure reliability? How about how many times it stutters during the match.
Nice. I hope MS continues building upon this. I can't wait to see what added features they have planned for the service going forward.
Play the greatest games line up in Xbox history on the fastest, most dependable gaming network. Xbox One, it only does everything :p
More marketing lies from Microsoft. I don't care if this was from a survey, it just ain't true. Xbox Live has been down and inaccessible far, FAR more often in the past 18 months than PSN has. The only times PSN is really down is maintenance and that is told to users in advance. Xbox Live goes down randomly without users even being warned and far more often.
"I don't care if this was from a survey, it just ain't true." Of course lol. Members of the Flat Earth Society exhibit similar behavioural patterns too mate.
Lmao XD. I imagine he would be saying the opposite if this was the other way around. Anyone who games on both consoles knows how fast and reliable Xbox live is. Since the launch of the service Xbox
in the eyes of xbox fanboys xblive is the best and never goes down and in the eyes of ps fanboys psn is the best and doesn't go down fact of the matter is both services go through interruptions, sometimes just for regular maintenance and other times due to security threats or DDOS attacks let's not act like either service is perfect when we are the ones paying sony/ms and at the very least we can provide honest feedback for proper improvements
It seriously kills you when ANYTHING good is said about the xbox does it digital? "Xbox Live goes down randomly without users..." Let me guess...you got this factual information from one your sony based youtube vloggers that you follow right? Interesting because I'm on live a lot and i can hardly remember when it was down.
No not even close PSN was down yesterday lmao
And the week before
its hilarious how full of crap you are. the insanity around here the last couple days speaks volumes though..
we just never know how many people participated in these surveys
It's not a survey in the sense of how many people FEEL which performs better, if that's what you're getting at. It's a study analyzing various qualities between both networks in controlled and open environments. You can find the details here: http://compass.xbox.com/ass...
My God these things need medicine
You call out lies then you say "The only times PSN is really down is maintenance and that is told to users in advance." which is a huge a load BS.
So guess the 2 recent times that psn went down without warning don't count then as that was random so in reality both networks have issues
I mean...really? For all the huffing and puffing people seem to do about striving for "objectivity," we're now supposed to just cheer on unsubstantiated claims made by you solely based on console preference? http://compass.xbox.com/ass... The INDEPENDENT study is right there for all to read--if they so choose. If you want to try and argue MS bought out the study then I only have one response to that: [CITATION NEEDED]
There is no question that this is true.
Indeed, whenever a generic Internet router notices there's a packet to be routed originating from an Xbox it gets highest priority!
Clubs are live on Xbox one pm me for the N4G club invite
Multiplayer gamers know this to be the case. Hell Azure is one of the top rated cloud networks in the world was it really a secret that Xbox Live would be the best place to play. That being said so many games are now using dedicated servers that unless a dev or publisher needs them they tend to not need MS or Sony anymore and have their own some of which may or may not run on the Azure platform I suppose.
The only thing I dislike about PSN, is how it bottlenecks downloads while the console is on. Xbox 360, never did that and I'm guessing the one doesn't either.
Oh wow. So is N4G like an place for MS promos now? This is getting ridiculous.
Yea xbox live is the reason i play
Is certainly isn't the fastest growing network, that's for sure. PSN came out 4 years after XBL did and managed to gets lot more active users. In fact it still holds that accomplishment to this day. As for fasting network, many people have cited that downloads on PS4 are much faster than on XO.
Xbox live has 48 million active gold members Psn has 20 million Not even close
You shitting me, right? 48 million paying subscribers for Xbox Live Gold? Where do you get that number? And PSN has way more active accounts than that, but am assuming you meant PS+, even so, where did you get that 20 million from? I don't follow this sorta thing so I have no clue... ---- I googled! Xbox Live has 48 millions users, they aren't all Gold members tho! Also googled PS+ members, 21 million. And PSN users total: 110 million. Indeed, not even close! --- Awesome how Xbox fans click disagree when you state facts just because they don't like what those facts are saying :)
This is a lie, who is agreeing with it?
@ Epic Back in early 2015 Sony reported that PSN had 65 million active users monthly. http://news.softpedia.com/n... Obviously that number would be far higher as of today, thus further demonstrating that PSN garners way more traffic than XBL. It is as you say not even close.
Microsoft does it again.
Ehhh, why is it the 'fastest gaming network' when it still uses the internet, hmm? And no, most games don't use those Azure servers...
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