GamePro: "Featuring an innovative engine that provides realistic fluid dynamics for water, Hydrophobia turned heads when it was first released on Xbox Live Arcade. Now an updated and revised version is available on Steam, but unfortunately the same repetitive gameplay and uninspired combat ultimately sink this franchise."
Adam Kerr of GameGrin finally gets around to his Steam backlog given the current situation, this time landing on Hydrophobia: Prophecy.
He writes: "There are plenty of games I’ve purchased almost a decade ago, with less than an hour of playtime. Abandoned so I could go back to trusted classics like Skyrim or Counter-Strike. Games that I never really gave a fair chance. Maybe there’s some hidden gems in there? Maybe there’s some hilariously bad stuff in there? All I know is, a combination of lockdown boredom and me needing some new content to appease the dark overlords at GameGrin have led us here. To my Steam backlog. To Hydrophobia: Prophecy, in fact."
Hydrophobia: Prophecy is a third person action adventure title with a highly impressive water physics engine, but is this enough to keep the game afloat?
I personally enjoyed this game. The shooting mechanism wasn't particularly good, and the final boss was quite glitchy, with a serious drop in framerate, but it was an interesting few hours of gameplay.
Hydrophobia Prophecy is what developer Dark Energy Digital likes to call a “Comprehensive Reinvention” of their initial release of the game “Hydrophobia” (or Hydrophobia Pure after the patch that was released to correct some issues) on the Xbox 360 on September 29th, 2010. Although it was met with some mixed reactions from critics, it still managed to gain a fan following. We first caught wind of this “reinvention” of Hydrophobia back in April of this year.