Great Gaming Crusade: "E3 2011 couldn’t come soon enough, and we have just over two weeks until that magical time of the year returns. It’s a time where old games are shown in new skin, brand new IPs are born and sparkly new consoles are shown off. This year may actually include all of those in one show. In this round table, we’ll take a look at what we think or want to show up, as well as what will ultimately be at E3 this year."
The Nerd Stash: "Abiotic Factor combines some of the funniest and more challenging elements into a facility where dimensional barriers have dissipated."
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Another Crab's Treasure spends much of its runtime commenting on the dangers of capitalism, and the character of Firth is the perfect example of that.