L.A. Noire is a lot like Heavy Rain, and not just because they’re both mystery games. They each take bold steps in untested waters for gaming, they each establish an amazing level of immersion (at times), and they each make odd choices that can frustrate you as well as awe you. While I do have complaints, this is still a game that needs to be experienced because the positives are just that strong. Like Phelps, you won't be able to leave this story alone until you see it through to the end.
~ Josh Laddin, Game Revolution
Members of the original development team behind Rockstar Games' LA Noire are working on a new psychological thriller called Sowden House.
Hopefully McNamara is as far away from this as possible he set up shop in Australia then did nothing but complain about Australian labour laws while trying to make his workers live at the office working 24/7 on la noire punishing them for leaving at 3 am and being 10 minutes late to work at 9am the next day.
It's astonishing that none of the workers went to the fair work ombudsman as the studio would have been fined astronomical numbers
BLG writes, "Do you ever get that feeling after you’ve finished a game that you just wish there was more? Or do you spend years hoping and praying for a sequel that never comes?
This list compiles some of the top games we desperately want to get a sequel. Please give us more of our favorite games!"
Would love to see a sequel to the 7th gen FPS campaign SINGULARITY from RAVEN Software..
L.A. Noire is coming to the library of free games available to GTA+ Members on Thursday, May 2.
even it didnt get an A, that last paragraph in the review summed up why I was so excited for this game and why im loving it now...I will paste it here :
'L.A. Noire is a lot like Heavy Rain, and not just because they’re both mystery games. They each take bold steps in untested waters for gaming, they each establish an amazing level of immersion (at times), and they each make odd choices that can frustrate you as well as awe you. While I do have complaints, this is still a game that needs to be experienced because the positives are just that strong. Like Phelps, you won't be able to leave this story alone until you see it through to the end.'
heres another great paragraph from the examiner review
'Overall,L.A. Noireis a breakthrough game that takes the next step forward to close the gap between the virtual world and real life. Players will find themselves enraptured by the landscape and the architecture and may even forget that there is a controller in their hands. Sound quality, lighting, graphics -- all top-notch. Maybe at times too true-to-life. Players may find stretches of the game boring or drawn-out. In truth,L.A. Noireis not like other video games. It doesn't seek to appeal to the visceral desires of its audience. It's a game of intellect and intrigue. It is tactical and careful and patient, and players should be aware of this before purchasing. It is not the nextGrand Theft Auto, but it is certainly the next big thing in the industry.'
I think the open-world nature of the game could of made itself more necessary if the side quests were lengthened, beyond mere muggings or suicide jumpers that are finished within ten minutes (if that). Make them bulkier and more meaningful like the side quests in Fallout or Mass Effect 2.
I really hope this is nothing like Heavy Rain. Hated that game. Good review otherwise, though. I'll definitely be picking this up at the first sign of a price drop or sale.
Great game, honest review.