It’s impossible to talk about Siege Hero in either of it’s iterations (iPad or iPhone versions) without mentioning Angry Birds. The games are nearly identical in play mechanic, with only a few differences separating them. The main and most obvious of these is the perspective in which you attack collapsible structures. In Angry Birds, you launch from the side, with accuracy depending on how well you can predict the arc of a flightless bird. In Siege Hero, you attack from the front with pinpoint accuracy. The two viewpoints make the games different enough to want to play them both, but sorry, Siege Hero—a comparison to Angry Birds is simply inescapable.