160°

Killzone 2: Technical Director Interview

The following is an excerpt from the first of a two part interview the Killzone Community Team did with Killzone 2's technical director Michiel van der Leeuw.

"What's your current role within Guerrilla? What are your chief responsibilities?

I am currently Technical Director at Guerrilla. I go around putting my nose into everybody's business – especially if their business has anything to do with workflow, engine features, or new ideas. My main responsibilities include running the eight-man tech team and overseeing the four-man tools team. I also make sure that the engine technology we have is suitable for our game. My team and I mostly deal with the engine side, which includes graphics and sound, as well as the technology used by the other coders to get their work to run properly on PlayStation 3.

In the end, I'm the fall guy if our game gets low grades for frame drops or something like that. If our team delivers a smooth-running, gorgeous-looking product, I avoid getting hurt.

How did you get to be Technical Director on Killzone 2?

I've worked at Guerrilla for a long time. I was the lead programmer on the technology team for stretches of time, and also the lead programmer on the first Killzone title. I was put in charge of the technology team again after that game saw its release, but by then I was hardly programming anymore – my work consisted of planning, liaising with other studios, and making sure everybody was heading in the same direction. So it made more sense to change my title to Technical Director.

When and how did you break into the games industry?

The first game I worked on was Jazz Jackrabbit, which Arjan Brussee was programming for Epic Games I recall that Cliff Bleszinski was the game designer, level designer and artist. I was just in high school though, and I don't think any of my code ended up in the game. When Jazz Jackrabbit 2 came around, Arjan and I divided the programming work: I did most of the engine, the low-level code, and the editor, and Arjan focused on game code, networking and putting it all together.

It was awesome. I got to visit the US to work with the guys at Epic, and things just went from there. We finished Jazz Jackrabbit 2 - I'm still damn proud of that game – and we set up Orange Games in Arjan's office in Haarlem. We failed to produce any large high-quality games for a while, but at least we built up experience. At some point we merged with two other games companies, Digital Infinity and Formula, to gain the critical mass required to make something big. That turned out to be Killzone…"

Read Full Story >>
killzone.com
HarryEtTubMan6448d ago

The deffered rendering is what makes this games motion blur/lighting look so freaking crazy. Imagine Killzone commercials all over ur t.v. and then finally in your PS3. Gonna be an AMAZING day!

Meus Renaissance6448d ago

They'll need to show the "Representative of actual gameplay" text before the footage is shown and after its shown. Just for those who may not believe it.

shodown196448d ago

I dont think that would be neccessary. The reason being is because Killzone 2 is shaping up to look like the visual expectations the casual gamer has for the PS3. A lot of people never saw the E3 2005 video so they may never even know the difference or be aware that a mock-up was even done.

The review ratings will reflect solely on how much Sony advertises this game. Meaning, if Killzone 2 gets that Halo 3 advertising treatment(especially on the viral end) you will see 9's and 10's and 5/5's across the board. This will be done to make their website look good and adhere to what the mainstream wants.

If Sony decides to minimize costs and barely give it a push, it will get solid reviews ranging from the 7.5/8 range while the community itself will rate it significantly higher. Basically it will get the Resistance treatment.

From my own observation, it looks as if from a reviewer's perspective if a PS3 game falls short of breathtaking, it will receive unfair scores no matter how solid the game is. I believe they feel that since it's on PS3, a game being simply solid isnt good enough.

Though in my own opinion, I was one of the few who actually enjoyed the first Killzone and I'm looking foward to this sequel. More than anyone else so my expectations are high for this game.

My predictions for the rating of this game

Shodown's personal score-9.3
Metacritic-85%
Community-94%

neogeo6448d ago

Sounds like a low budget/rushed game:)

nix6448d ago

i'll be getting KZ2 just to admire the graphics! ((:

rushbd6448d ago

or CliffyB ?? now we know why he changed it :D

mighty_douche6448d ago

...more on him than the game tho.

mesh16448d ago (Edited 6448d ago )

gg or gurilla ent shud just shut up they have nothing to say, nor does any 1 have anyhting to learn from them they are not even third class game devs , the are no 1s they are no1s in making games they have not contributed any thing worth even a glimse at and know they expect us to believe this killzone 2 hype sorry i wont.

Panthers6448d ago

I think they proved themselves when they showed how close to the render they got. Killzone one was also decent, they just pushed the PS2 too far and it could not take it.

I would rather listen to something they say than you, so you shut up, thanks.

Liquid Ocelot6448d ago

he's saying that Guerrilla are basically bad Developers and that they haven't made a game worth looking at and no other developers has anything to learn from them.
Well i can safely say that your an idiot mesh Guerrilla is making one of the best looking games to date and i can't wait to get my hands on it.
It's a great time to be a PS3 owner.

spectyre6448d ago

I played and enjoyed Killzone. I am not a big fan of FPS's but I thought it was enjoyable and I can still get online and find at least 100 people ready to play a match.
Liberation is one of the highest rated games on the PSP and is a very solid title. I think Guerilla showed how much they have matured by using the isometric view over the first person, it works out much better for the PSP. Liberation's multiplayer is arguably the best on the PSP.
What Killzone 2 has shown us so far is how far they have taken this franchise. From what I have seen so far via the E3 '07 trailer is that GG has not only created a visually stunning game, but it just seems more immersive than anything else I have seen.

beavis4play6448d ago

are you drunk or just that stupid?

+ Show (2) more repliesLast reply 6448d ago
Show all comments (18)
130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

Read Full Story >>
thenerdstash.com
IAMRealHooman235d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX235d ago (Edited 235d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne235d ago (Edited 235d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro235d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken234d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown235d ago

They should finish Horizon story first

darthv72235d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken234d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya234d ago

Yeah, a remake would be pretty awesome

anast235d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood235d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

Show all comments (21)
350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

Read Full Story >>
wealthofgeeks.com
OtterX464d ago (Edited 464d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro464d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72464d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_464d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga463d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos463d ago (Edited 463d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23463d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000464d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin464d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole464d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix464d ago

A Resistance reboot will be awesome

Michiel1989464d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor464d ago (Edited 464d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

464d ago
Michiel1989464d ago

Resistance was the best co-op fps I ever played after L4D2

Show all comments (52)
230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar768d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor768d ago

Can’t wait for their next franchise

SullysCigar768d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg767d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149767d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138768d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim768d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC768d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138768d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle768d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76768d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 768d ago
REDGUM767d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730768d ago (Edited 768d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger767d ago

thank you fps lover, I'm with you

talocaca768d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy768d ago (Edited 768d ago )

Kinda wish they move on from Horizon tbh.

lukasmain768d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright768d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)