GamingUnion.net just released their most recent episode of Gaming Music FM with a special interview with Garry Schyman, the composer of BioShock and Dante's Inferno:
"An exciting interview is what we have for you this time around as Brian sits down with Garry Schyman, the composer for BioShock and Dante's Inferno. Listen in to hear where Garry grew up, how he got into music, and his journey as a composer in the video game industry.
In addition, Garry will be appearing at the Anaheim Comic Convention in a few days. Also, Garry’s music will be performed live on May 9th from his work on BioShock, Dante's Inferno, as well as the 2nd movement from his very own classical composition.
Listen in to hear his story and how you can see him in person and hear his music live! Gaming Music FM is one of the GamingUnion.net podcast series which focuses on music from the gaming industry and you can subscribe on iTunes."
There's still time for the Visceral Games cult classic action-adventure game Dante's Inferno to return to the limelight 15 years later.
Absolutely loved this game. Don't know why it went under the radar with so many people.
I think it was a couple of factors,
1. Everyone was anxiously waiting for God of War 3 to release(myself included), so we could see what the Santa Monica Studio were going to accomplish with the mighty PS3.
2. It was such a direct ripoff of the GoW formula right down to the button prompts, (such as clicking L3 & R3 to activate your ultimate) .
Now, of course lots of games borrow and evolve ideas, but this was like a carbon copy with a different skin and not quite as good or pretty.
3. It was cool to look at, it played fine, good artistic design and everything, but our standards were astronomically high after GoW 1 & 2… and it just wasn’t anything to write home about.
That being said, I have been wanting to revisit it for years.
I think with a few live service features EA could revive the IP and turn it into a million dollar franchise.
Learn where you can get BioShock Remastered for free and enjoy playing it on your devices, including the Steam Deck.
Console Creatures writes, "The BioShock film at Netflix is still happening but with a reduced budget."
It's 10 years too late for a BioShock film. The world of Rapture would have been perfect for a film. It's actually a good candidate for proper utilization of 3D, for increased depth rather than bullshit popping out of the screen. It could really show off the underwater city that way. But BioShock as a brand is so irrelevant these days that a film just doesn't make sense. Especially considering it would need a big budget and top notch effects to really take advantage of the IP.
Netflix greenlights anything, so that shows me very little faith in the project. Enough to just crap something out as they're, more and more, known to do.
I'll laugh if it turns out to be better then the Borderlands movie
I tried that once, and it scared the heebee jeebees out of me. Excellent interview. It's cool to hear about a composer who actually steps out of the games industry and then comes back. Garry seems like a really cool guy
makes me want to replay both games, well... maybe dante's slightly less so.
I feel like playing it again..
I really need to get into this series one of these days.
omg i still have my bioshock and i think i was going crazy with only hearing the sounds