Game Podunk Interview | Indie Publisher Rake In Grass

Game Podunk Interview | Indie Publisher Rake In Grass

GamePodunk|15 years ago|Dev

Game Podunk Editor, Dan Curtis writes, "Indie isn't always easy. Struggling along without the benefits and money a big publisher can bring in can sometimes be a struggle, but not for Rake In Grass, who I recently talked to about their games, the indie scene and their thoughts on big publishers. The responses come from Mr Pavel Tovarys, who works as a producer for Rake In Grass (or RIG for short)."

GP: First give me a bit of background on Rake In Grass. How was the company started? Was it a struggle to originally get set up and have success?

RIG: RiG is a small independent team. We have been developing games since our university studies, more than 10 years ago. I think we released our best known game Jets'n'Guns before we finished our studies and it was a success. We then immediately decided to choose game development as our job.

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