GameFront, "Replaying BloodRayne, there’s no escaping the fact that it’s not a very “good” game. This is a fact I knew even back when I had first played it. However, it didn’t matter to me then, and it doesn’t matter to me now. BloodRayne is fun to me, and the only thing that my critical eye has changed is the fact that I am now compelled to examine why the game is fun, rather than just accept it."
VGChartz's Evan Norris: "Early this year, publisher Ziggurat Interactive closed a deal with Rainbow Arts, a game developer that launched dozens of titles throughout the 80s and 90s, mainly for the C64, Amiga, and PC. As a result, Ziggurat now owns more than 80 games from the Rainbow Arts catalog, including the incredibly rare Rendering Ranger: R²...
To continue that celebration and to learn more about the Rainbow Arts acquisition, we reached out to Ziggurat's Kate Woods, VP of Operations, Finance & Marketing, who was kind enough to answer our questions."
The ReVamped versions enhance every aspect of the game. Recently, the BloodRayne and BloodRayne 2: Revamped are rated by the ESRB for PS5.
Anyone else unable to not think of the name Uwe Bol when they hear about these games?
I remember this game having the worst control, unresponsive actions, and bland, boring areas to explore. The article basically says that they worked on graphics and dialog.
This game looked like a PS2 game and runs at about 15fps on the switch. I don't have much faith in the developers. It will be the same shoddy port that runs better because there's more power to make up for the unoptimized code
Released in 2011, the original BloodRayne Betrayal was met with passionate reviews for its gorgeous graphics and punishing difficulty.
Oh boy, I was just looking at the original 2011 yesterday, and told myself " I couldn't beat it back then, but maybe I can now ". And this shows up xD
This is only worth a buy with the new desperately needed rebalanced difficulty. Thank God that was addressed.