200°

Take-Two Mandate on Microtransactions: Over-Deliver on Content and the Monetization Will Follow

Take-Two Interactive states their edict on microtransactions has been to over-deliver on content, and the monetization will follow.

lucasnooker67d ago

Warning. Boatloads of micro transactions coming for GTA VI

porkChop67d ago

To be fair, while GTA Online is monetized heavily both GTA Online and GTA V offer a massive amount of content without paying anything extra. Though I do think GTA Online's optional subscription is bullshit.

Profchaos66d ago

GTA online was luck though we can see that with rdro Rockstar keenly priced their mtx content to exploit money over people grinding and it felt pay to win at least in its first few months

porkChop66d ago

Correct, and RDO was DOA because of it. That
makes it unlikely they'd do that again, at least anywhere near that level.

neutralgamer199267d ago

Can you please focus on delivering enough quality content to justify the $70 asking price? While I appreciate the idea of over-delivering, it's essential to ensure that the base content itself is worth it. I have concerns that GTA6 might have less single-player content because most of the focus seems to be shifting towards online play and microtransactions.

It's understandable why publishers are capitalizing on microtransactions when they generate billions with relatively little effort compared to traditional content creation. We, as consumers, are partly responsible for this trend. I've seen people spend on FIFA cards as if it's a normal part of the game. Previously, features like player cards and big head mode were earned through gameplay or cheat codes, but now gamers are willing to pay for them, so publishers have no reason not to monetize these features.

It's astonishing that the gaming industry is now more profitable than any other entertainment sector. Yet, despite record-high profits, the industry continues to see increasing levels of greed. It's baffling to hear about record profits followed by significant layoffs of developers. This disconnect makes no sense.

I know it’s unlikely given the size of the industry, but it might take a significant downturn for things to reset. Currently, there are too many decision-makers who lack a genuine understanding of gaming, focusing only on financial spreadsheets. A prime example is Andrew Wilson, the CEO of EA.

RhinoGamer8867d ago

It must be a nightmare working at Rockstar in a Production role...dealing with the team egos and those of the V suite. #soulcrush

-Foxtrot67d ago (Edited 67d ago )

The thing is doesn't that just give studios the excuse of filling their games with content that’s just going bloat it rather than contribute towards the main story.

Ubisoft games for example with all the markers where 90% of it is just padding or useless crap.

Or maybe they design the game in a way that makes it feel longer but it’s because they’ve created it in a way where you are spending most of your time backtracking with spaced out unlocks that help your reach new areas or even having to do a bunch of platforming / parkour to get around. Jedi Survivor was the first game recently that’s made me think “ we didn’t need all this, it should have been more linear”.

It gets tiring

PRIMORDUS66d ago (Edited 66d ago )

I that's fine I can take all the DLC for when GTA 6 comes on PC for free, by torrenting of course. LOL You all know this game no matter the protection (unless SP will be online only) will be on top of every Scene groups list to crack. I cannot stand Take-Two. I would tell off that CEO shit bag I'm taking your game for free ain't nothing can be done about that🤣

Crows9066d ago

I guarantee that the same people that broke the law while weed was not legal will tell you how bad you are....lol

PRIMORDUS66d ago

I do by PC games, but not many, there are some companies that are pieces of shit like Take-Two, Rockstar I'm not too fond of either that I don't care what I do or say to them. There is too much bullshit with all these microtransactions, DLC, etc. and I will never pay for that. 😎

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70°

The Pokemon Company Had Retail Sales Worth $10.8 Billion In 2023

The Pokemon Company had retail sales worth of 10.8 billion US Dollars in the year 2023, based on the latest report.

Read Full Story >>
twistedvoxel.com
gold_drake10h ago

that merch tho.

ridiculous the numbers they pull in, which makes it even worse when i think about the low budget broken games they make. or have made recently

-Foxtrot1h ago

We’re never getting an amazing mainline Pokémon game again are we

phoenixwing1h ago

Of course not. That's why I have tem tem because even if it's not the greatest I at least know the indie dev was trying

ZeekQuattro32m ago

Great plug for Tem Tem right there. It's not the greatest but at least they tried.... 🤣

70°

Unending Dawn joins PlayStation China Hero Project

Parcae’s Fate Studio-developed open-world action game Unending Dawn has joined Sony Interactive Entertainment‘s China Hero Project incubation program, the companies announce. As previously announced, it will be available PlayStation 5, iOS, and Android.

70°

Project: Jinyiwei joins PlayStation China Hero Project

CangMo Game Entertainment-developed action RPG Project: Jinyiwei has joined Sony Interactive Entertainment‘s China Hero Project incubation program, the companies announced. It will be available for PlayStation 5.

VersusDMC5h ago

Love me some third person action games.
Reminds me that Black myth is weeks away...