Joystiq writes: "In 2009's Red Faction: Guerrilla, Volition was able to incorporate some of the single-player campaign's heralded "emergent gameplay" -- the spontaneous entertainment of bringing down the gameworld's structures in fantastic, inventive ways -- into the game's competitive multiplayer. A wall you thought was suitable cover could suddenly come crumbling down, revealing a charging Martian opponent about to clobber you with a deadly ostrich".
Talha Amjad writes: "Video games are known to be out of this world and that is what we love about them. At times things can get a bit too strange and that is why here we are going to look into 5 of the weirdest weapons in video games."
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Video game developers are leaving the industry at an unprecedented rate. Why?
sad article. not an easy or rewarding lifestyle.
Thank you to those who do what you do.
It's a shame no regular multi-player in this...but hopefully that means this is really ironed out and plays well.