Battlefield 3 executive producer Patrick Bach feels the shift to PC as a lead platform for Battlefield 3 has had a positive impact on the console equivalents. In fact, Bach believes using consoles as a starting base is the “biggest problem we have today.” DICE, as you may well be aware, is bucking this trend by developing first for PC then scaling down assets for console platforms.
Battlefield 3's former Lead Designer has revealed that there were two cut missions from the main campaign
Get rid of campaigns, move the game to mobile, and try to compete with warzone. They would save time and money.
Halo veteran Marcus Lehto's studio, Ridgeline, will now be joined by DICE on the project.
Whether it comes through remakes or a new game with a similar style, DICE should aim to revive the glory days of Battlefield 3 and Bad Company 2.
hmmm I think there will be no old BF glory days for EA since they are loyal to their greediness and laziness :D
You're asking for a miracle with EA that will never happen unless they can exploit the money making schemes behind it.
Should have made the PS3 lead platform.
little off subject but i like how the picture used is from Socom not from Battlefield 3.
I can imagine. God knows why a lot of devs port from 360 to PC and PS3. Makes no god damn sense to me.
Well duh. You create for the most powerful thing first. My only problem will be how well it runs on PS3.
i do not believe what any developer says whose name isn't Valve or Blizzard when it comes to PC games. prove it to me first before i buy your game. looking at you "most recent example" Crytek....