Rise and Shiny recap: Atlantica Online

MAssively: Is it possible to be simultaneously annoyed and enchanted by an MMORPG? I think it just might be, now that I've spent several days and hours with Atlantica Online, now published by Nexon. It might not make sense to a lot of you, but the overwhelming and possibly overly complicated UI and systems of gathering basic information ("where's the bank?") filled me with a sense of wonder and even awe. There was so much to learn and see -- or was it just that the poorly designed UI gave me way too much information in too many ways?

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