An Interview about Fez- GameZone

An Interview about Fez- GameZone

Azule61|15 years ago|Fez

Fez is known for two things. One is the gameplay, an incredibly unique, world-rotating mechanic that works so perfectly in conjunction with its beautiful 2D design ascetic. The other is its long development history, first sighted all the way back in 2007 with little sign of the game since. We managed to get our hands on a playable build thanks to Phil Fish, the lead designer and artist of Fez. The man struck us as one of those rogue artistic geniuses, the strength of his concept present in the incredibly entertaining demo and the soothing, untraceable accent with which he described the game.

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