Good vs. Evil: You Choose
TIG: "Lend a helping hand to a fallen comrade? Murder an innocent civilian in order to save your squad? Leave an injured pal behind? Games often grasp their players by forcing them to make difficult decisions. It is a proven tactic developers use to engage gamers and get them involved in the story. Games that have famously employed this strategy would include: Bioshock, Fable, Red Dead Redemption, Mass Effect, Dragon Age, even the likes of World of Warcraft and The Sims creates situations in which the player must make moral, in-game decisions."…











