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Digital Spy: Dead Island preview

Digital Spy writes: "With the demo concluded, a sneak preview showed other areas of the island, such as urban populations, underground tunnels and a dense jungle, as well as the developer's own tease of a 30-hour campaign with full drop-in drop-out co-operative play. It's pleasing to see that while most titles are revealed years before their eventual release, Dead Island appears to be approaching the tail end of its development mere weeks after its first full teaser trailer, which is a marketing approach we'd love to see more of. Although the trailer's emotional tendencies weren't really reflected in our preview session, and that certain elements felt similar to other zombie titles on the market, this doesn't stop Dead Island from appearing to be a tantalising and unique prospect - one that could prove to be a real surprise when it launches later this year."

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digitalspy.co.uk
70°

Techland Registers Trademark for "Dying Light: The Beast"

Techland, the studio behind the Dying Light franchise, has recently registered a new trademark for a project titled Dying Light: The Beast.

120°

Techland Talks Dying Light 2 "Secret Formula" for Success, No Intention of Going Full Live Service

Dying Light 2 developer Techland talks about the "secret formula" to their games' success, and comments on how they see live service games.

UltimateOwnage466d ago

Good. Live Services are trash for the most part.

AuraAbjure465d ago

Rainbow 6 Siege from December 2015 is not even comparable to whatever that thing is today they call Siege.

banger88465d ago

Dying Light 2 was horrible. I played it at launch and it was a buggy and broken piece of shit. I didn't enjoy the game's locale either. They've released a ton of patches and updates for it though, and I'm somewhat keen to give it another chance. But the game left a horrible impression on me, especially seeing as how the first one was my favourite game last gen.

130°

Bethesda & Xbox To Meet Up With Laid-Off Deep Silver Volition Employees

According to a LinkedIn post, Bethesda and Xbox Game Studio representatives will meet up with Deep Silver Volition employees.

shinoff2183652d ago (Edited 652d ago )

That's pretty cool, but didn't they just lay of 10k as a whole. Reportedly some from the gaming division even.

Confused in pa.

Sonyslave3652d ago

Yes they did , it the circle of life in the tech bizz.

blackblades652d ago

Circle of life of meh games

mkis007652d ago (Edited 652d ago )

This is called good PR. And an opportunity to hire veterans over scrubs.

phoenixwing651d ago

Not to call them scrubs but yeah some veteran devs are more welcome than others with less experience

Flakegriffin651d ago (Edited 651d ago )

You can hire veterans all day long but it’s the talent Microsoft lacks.

Zeref651d ago (Edited 651d ago )

It was mostly outside of gaming. Most of the game studios weren't affected besides 343i and Coalition from what I recall

Charlieboy333651d ago (Edited 651d ago )

But of course. Just look at the latest Saint's Row....that is exactly the level of quality and writing that Xbox strives for these days.

Aloymetal651d ago

Nope, like Redfall, Craig infinite

650d ago
ravens52651d ago

There u go. This is way more acceptable than buying up studios. Buy individual talent until you strengthen your already owned studios. 👏🏽

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