520°

Techland Reveals Unannounced AAA Fantasy RPG with First Image

Techland has finally revealed a preview of its unannounced AAA fantasy open world action-RPG.

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RaidenBlack1126d ago

Keep using the C-Engine.
Just update it with more higher-quality assets and effects.

senorfartcushion1126d ago

What is it with companies making fantasy RPGs? There’s 3 or 4 new ones announced every day at this point. It’s the same stuff over and over again.

isarai1126d ago

Not really, only ones i know of are Avowed and Elder Scrolls VI

jBlakeeper1125d ago

You’re forgetting Forspoken.

isarai1125d ago

@jBlakeeper

Well seeing as how we really haven't seen just how the gameplay loop and character building works, i'd say that's too early to call atm

phoenixwing1126d ago

I buy pretty much every fantasy rpg if it's passable score wise like 6 or 7 on up. Blame me lol I don't care because I like them and I'm not alone

FalcorMononoke1125d ago

You ever play Kingdoms of Amalur or Dragon's Dogma? Both bangers.

phoenixwing1125d ago

Own both bought them twice on PlayStation and pc

esherwood1125d ago

I’ve heard that about dragons dogma but it just felt to clunky. Couldn’t get into it but people love it

smashman981125d ago

The year is 2006. There are space marines everywhere. I mind my own business and play my fantasy rpgs.

senorfartcushion1125d ago

I definitely think it’s an issue of what era we are in. The post-9/11 era of gaming was grey and brown war shooters, but I grew up with those games and really don’t like the fact that, instead of making less of them, linear became a failure of games design, instead of a kind of games design.

Sifu has actually scratched a bit of that itch for me, and hopefully Max Payne’s remakes come through swiftly.

Fantasy games I can live without. I’ve put 9 hours in Assassin’s Creed Valhalla (a kind of fantasy game) and I’m only at the beginning. It’s tedious to do anything and the dialogue is forever cringey 😅😅

“Come brother, let’s storm the field of battle and get our swords wet once more!”

I really hope they literally mean their swords and not “their swords.” Lol

coolbeans1125d ago

It's just the nature of genre cycles. A couple of strong ignitors like The Elder Scrolls and Witcher series can inspire dozens of other studios to try their hand at it too.

GreenLit1125d ago

When was the last really good one? Most company make half baked RPGs that almost fill a void.

Daeloki1125d ago

Fantasy RPG is a pretty wide scope with a fair amount of variation, so even if there were as many announcements as you're claiming, I don't see why it would be a bad thing.

Broncob1125d ago

They can make what ever they want lol. Plus it's not the same thing, theme yes but they all vary immensely in terms of art direction, gameplay, story etc etc. If you don't like don't buy it eh

esherwood1125d ago

I’m loving it and I’m assuming it’s because people are buying them

+ Show (8) more repliesLast reply 1125d ago
GamesAsAService1126d ago

Ok this is really interesting.

It looks like there might be 3 studios working on AAA fantasy open world action RPG's.

Bethesda (ESVI)
Obsidian (Avowed)
and now Techland.

As a fan of the genre generally, this is really cool.

Palitera1126d ago

Hellraid became a meh "expansion".
https://store.steampowered....

In open world their mechanics might be really interesting. Really loved Dead Island.

Omnisonne1125d ago

Hopefully a proper version of Hellraid, or something close to it.

RaidenBlack1126d ago

Playground Games (Fable), Game Science (Wukong, souls-esque though but still counts), BioWare (DA4, last concept vid looked a bit action oriented, might be wrong), CDPR (new Witcher), Capcom (Dragon's Dogma 2, much rumored), SE (FFXVI, seems abit Witcher-esque) ....

GamesAsAService1126d ago

I probably should have mentioned classical fantasy, first person, action RPG. I was too vague.

But yes you are right, lots of RPG's to look forward to.

porkChop1126d ago

I think it's great to have more games of similar style to The Elder Scrolls. Competition leads to better games, and it'll ease the wait for new TES games.

RaidenBlack1125d ago

Yup.
There's another upcoming one called Blacktail.

porkChop1125d ago

Hmm don't remember that one. Slavic myths, eh? Sounds interesting.

Yui_Suzumiya1126d ago

Maybe it's what they originally had planned for Hellraid before it became what it did in Dying Light.

Duke191126d ago (Edited 1126d ago )

Looking at Techland's previous work, I hope its a mix of Dying Light and Pure Farming Simulator 2018!

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140°

Xbox Game Studios' 2025 Calendar: Confirmed releases and dates

A year packed with major releases for Xbox consoles, PC and Game Pass.

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Lightning771d 2h ago

ninja Gaiden being released 8 days apart is insane MS hasn't learned anything with shoulder to shoulder releases. October 29 for Outer Worlds and October 21 for Ninja Gaiden. These games now range from 60 to 80$. Yalls audience might GP it but other platforms have to buy it and your average person won't shell out that kinda money a week apart.

franwex9h ago

Aren’t those games made for different audiences though?

Lightning772h ago(Edited 2h ago)

Yes but what if you want both?

Not everyone can buy both.

Reaper22_8h ago

Well, you dont have to buy it. Noone is making gamers buy it a week apart. I don't see anything wrong with it.

Lightning772h ago

You want another Doom The Dark Ages scenario? I'm surprised Oblivion and Expedition 33 did well with a simultaneous release. Clearly that fatigue was definitely felt with Doom.

They need at least 2 weeks apart.

coolbeans3h ago

You're talking about a first-person RPG and a third-person action game though. So, it's a bit different than EA putting Titanfall 2 and Battlefield 1 back-to-back.

ravens5210h ago

"A year packed with major releases for Xbox consoles, PC , Game Pass and PS"*

V9upped5h ago

PS should copy Xbox and actually develop some games for PS5 😂

dveio4h ago

I count 7 original multiplatform IPs, which were ultimately bought and are now published by Microsoft.

Sigh.

V9upped3h ago

As is normal in this industry

dveio2h ago

Yeah.

I must have skipped those years being frozen in Area 51 in which 75 billion dollar acquisitions of around 25 original multiplatform IPs were already normal.

V9upped2h ago

Xbox, PlayStation, Take2, Ubisoft, EA are mostly made up of purchased studios and games.

Nintendo are the only ones not doing tons of acquisitions.

dveio52m ago

If you look closer again, then you'll notice that I, at any point, didn't even mentioned the adjective "bad".

But you.

V9upped24m ago

Because it’s Microsoft and not Sony

80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused3d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19923d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon3d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

90°

Report: Just Cause 5 Was in Development at Sumo Digital, But Got Cancelled

Recent evidence we discovered indicates that the next game in the Just Cause series may have been canceled, potentially two years ago.

RaidenBlack5d ago

NOooooooooooooooooooooo....... ..............

mkis0074d ago

Well if it went back to being more like 3 I would have liked it. 4 was crap.