Lower development budgets mean more creative freedom – Another World creator
Triple A games are creatively stunted thanks to bigger costs compared to indie games.
That's the opinion of Another World and From Dust creative director Eric Chahi, speaking to CVG.
We asked Chahi for his thoughts on the words of Cliff Bleszinski, who said at GDC that developers today had to either make blockbuster triple A games or low budget indie games to be commercially successful.











