Saros has hands – but why so many?
Andrew Brown of GamesRadar+ interviews Simone Silvestri, art director of Saros, to find out why the obsession with hands and walks away with an insight into how games are made.
Andrew Brown of GamesRadar+ interviews Simone Silvestri, art director of Saros, to find out why the obsession with hands and walks away with an insight into how games are made.