What sets this game apart from any generic RPG is its light and dark feature, which not only affects your characters but the enemies around you. When you enter a dark or light area during battle, your character will switch between special attacks. Enemies will also transform into weaker or more powerful variants, depending on the shading in one area. This gives the game a very strategic twist that works very well and makes it all the more enjoyable.
In towns, dungeons and battles, the game runs smoother than any other RPG on the market, with close to no loading times what so ever. This keeps the action and adventure fluent, as you'll never have to wait for battles to load.
BitCultures examines some of the best musically inspired video games.
Gameplane: "Many games can astonish players with creative gameplay or emotional stories. Others are remarkable due to the fun we had with them, while some are simply beautiful. These are nine JRPGs, which made us fall in love with virtual places."
Jerry from BagoGames says, "It turns out that 2007 was an amazing year for gamers, not only did many franchises begin, some started to get their footing."
It's crazy to think that Uncharted came out so long ago. I replayed the series last year as part of the Nathan Drake Collection, and the game felt brand new again, even after all these years. Such an enduring franchise.