Last December, THQ revealed that its project with film director Guillermo del Toro would be a trilogy. The publisher is putting a lot of stock in del Toro's creative vision, despite the fact that he's not a game maker. At a recent GDC roundtable, we wondered if it's smart to commit to a trilogy with a filmmaker before the first game's even shipped. That's the thing, though - it's not a guaranteed trilogy.
When asked on a recent podcast if the director was involved in any Silent Hill-related projects, del Toro said, "No, not at all."
What makes sense to me is that much of what is Silent Hill is due to Keiichiro Toyama and Masahiro Ito. Not Del Toro, Not Kojima. I think the first crew did a great enough job telling that story/world/hell that you two jackoffs were so inspired and decided you needed to tell /re-tell it (and of course take credit for it).
When the fans mention Silent Hill to Konami all they hear is that trumpet sound you hear in a Peanuts cartoon when the adults talk. I pretty much gave up on a new, remake, remaster SH game from Konami which is sad because the SH franchise is a great franchise. Sure there were some games that were bad but what franchise doesn't have the odd game that is bad. But Slitterhead has my interest now and I can't wait to play it.
I wished we got Silent Hills, but more preferably I wish Team Silent get back together for more more SH project. In the mean time I look forward to Slitterhead.
Hopefully Del Toro is on his game because his latest film Antlers ended like a massive dumpster fire.
We alll know a new game is coming its just a matter of time, Konami would be idiots by not releasing a new Silent Hill game theres such a high demand for quality horror games these days
Guillermo Del Toro made a surprise appearance at this year's Summer Game Fest to draw attention to the upcoming sci-fi/cosmic horror/survival horror title Signalis.
Ok, not to dig up the past, but every-time I see Guillermo Del Toro’s name on a project the damn thing never gets released. Here’s hoping this one breaks the curse.
Alex & Mike talk Biomutant, a game from Experiment 101/THQ Nordiq you likely have not heard of. While the AAA side of the industry tends to homogenization and imitative, cinematic presentation, “AA” games remain creative and innovative in 2021. Drawing on inspirations as varied as Dark Souls, third person shooters & kung fu cinema, Biomutant is Ratchet & Clank on acid, developed by a team of 20 people.