The action-RPG Magicka is a game about choices. Not which princess to save and how...more like, do you kill that advancing horde of imps with a big fireball, big shards of ice, or a big red beam of arcane energy? With so many options for destruction at your murderous fingertips, what's the most efficient (or spectacular) way to blow stuff up?
As Arrowhead Game Studios turns 15, join us in celebrating its past and learn how its first game Magicka influenced Helldivers 2.
I played Magicka, but I never realized it was the same dev as Helldivers. Makes plenty of sense considering how much friendly fire is in Magicka lol
"The founders of Arrowhead Game Studios (the team behind one of the world's biggest international game successes with the game "Magicka") is now investing in the Swedish Gaming company Mind Detonator whose business concept is to capture talent at a very early stage and build the next generation of gaming developers far from the big cities." - Arrowhead Game Studios
Arrowhead Studios, the developers of Helldivers and the Magicka series are working on a new third-person online co-op game.
Poor arcane steam lightning: The nerf bat is still the strongest weapon in any video game.
I didn't know how to do the volcanoes, I'll have to give that a try.
I can't click a game-related link without hearing about this game. Maybe I should pick it up....