40°

What were we playing then? Early 2016

Each month we eagerly anticipate the new crop of games being released often discarding the last “big thing” in favor of the next “big thing”.

actualgameplayer.com takes a look back at what you might have been playing at this time of year in chronological increments going back three decades.

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2918d ago
140°

EA Shoots Down Dead Space 2 Remake Rumors: 'No Validity to This Story'

EA has shut down rumors that EA Motive considered a Dead Space 2 remake before shelving it due to low sales of the previous game, saying there's "no validity" to the reports.

XiNatsuDragnel17d ago

Sure.... right.... at least remake dead space 3 w/o microtransactions bs.

XiNatsuDragnel16d ago

I sometimes I wished I didn't Ngl lol

Knightofelemia17d ago

Why not remake DS2 whether shot down or not it's still my favorite game next to DS1. As much as I hate EA I would buy or would have bought DS2 day one.

MeteorPanda17d ago

No validity XD "Guys guys, we cant possible make a good game or cater to the gamers wants, stop"

Yi-Long17d ago

I don't know if sales met their expectations or not. I just know that the high review scores received my attention so I was interested in buying it, but its price stayed high (50+ bucks) for so long that I simply never bothered picking it up.

Tacoboto17d ago

Doesn't pay full price
Doesn't pay *any* price
Ponders if sales met expectations regarding an allegedly canceled sequel.

Gee...

Yi-Long16d ago

Well, for starters, I'm sure there are plenty of games I never bought which did, somehow, still, meet their sales-expectations.

Concerning Dead Space; I never played and thus cared for the original. It's in multiple genres (shooter, sci-fi, horror) I don't particularly care about so it was barely on my radar pre-launch. I was never its target-audience.

When reviews hit, and it was scoring big, it gathered my interest, so while it wasn't in my field of interest, it mrans that I wanted to give it a fair shot and at least give it a try, as I do with many games across different genres; I tend to just cherry-pick the good stuff and see if it's for me or not.

But, I do wait for sales on those games I take a risk on.

Kornholic16d ago (Edited 16d ago )

Lol, you are a huge part of the problem. If a very high-quality game is not even worth 50 bucks to you, then what is?

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90°

13 Years Later, Dead Space 2 Is Still A Perfect Video Game

Nameer from eXputer: "Dead Space 2 is a sequel that delivers such a feast that by the time you're done, you're not only full but also satisfied."

Aaroncls737d ago

It was amazing. All 3 DS games game solid for me, but 2 was special.

hombreacabado37d ago

i can do without ds3 but the first two are solid.

mariopasta37d ago

Hope they remake this one too. Just like they did with number 1. The remake of Dead Space 1 was perfection

Terry_B37d ago

thanks to the digital pass for it it was not perfect..in fact its difficult to find a working copy since many years.

460°

Playing Ori Games On Xbox Game Pass Does Not Help The Studio, Claims Moon Studios CEO

The Ori and the Blind Forest studio CEO has asked the fans to purchase the game instead to completely support it.

Terry_B53d ago

oh really. The Microsoft /Game Pass Dream Bubble is bursting, eh?

Outside_ofthe_Box53d ago (Edited 53d ago )

I've been told that this is an outlier and 99% of devs feel the opposite of what moon studios is saying right here.

thorstein53d ago

"It can be? If you're a smaller dev and get an upfront fee to put your game on gamepass and it blows up, that's great.

I merely pointed out that Moon would make no money at this point from people playing Ori on gamepass - so not the best way to support us!" - Thomas Mahler, Moon Studios

Asplundh53d ago

"This is the exact argument people have been saying about GP for years now"

It's not. Moon studios had no say in their game going on GamePass, because it's a 2nd party game and Microsoft own the Ip and games. Moon was paid for developing the games and presumably get a cut of sales, GamePass is hurting their sales but this is a different situation.

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Lightning7753d ago

Because it is. You can name on one hand the studios GP doesn't help.

GamerRN53d ago

They make no money because they were already paid an upfront fee. So they MADE money, but make no additional money.

Markusb3353d ago

yeah of course because people renting games and not buying them is so much better for studios.
Microsoft has conditioned people not to pay for their hobby or at least not to pay to own anything

Outside_ofthe_Box53d ago

@GamerRN

"They make no money because they were already paid an upfront fee. So they MADE money, but make no additional money."

So it's a good thing that they make no additional money despite their game having continued success well after the initial payment?

Einhander197253d ago

@Lightning77

"Because it is. You can name on one hand the studios GP doesn't help."

Just in the past few months we have had statements from Larian, 2k and now Moon Studios (as well another indie studio that released it's game pass but I can't remember who it was) have made similar statements recently about the effect of subscriptions on sales and profitability.

Heck you recently saw in Insomniac's leaked slides that after games were put on subscriptions the sales of the games almost totally dried up, which is something they have publicly been saying for years. And on top of that even though xbox fans constantly deny it, Microsoft leaks as well as their own statements and actions (like putting thier games on rival platforms) clearly show that putting games on subscriptions lowers the potential profit of a game.

It's time to accept the reality that the long term effect of subscriptions has been lowered revenue and profit for game sales almost universally across the board.

Credible research and information keeps showing that people don't buy games that are on subscriptions and more and more people don't buy games they suspect are coming to subscriptions.

RGB52d ago

Look into Outriders situation, unless you are a very small indie dev, gamepass loses money for everyone involved, including Microsoft.

+ Show (6) more repliesLast reply 52d ago
Obscure_Observer53d ago

"oh really. The Microsoft /Game Pass Dream Bubble is bursting, eh?"

I don´t think Sony agrees, because they´ll continue and release yet another brand new MBL game on Gamepass day one for the fourth time in a row!

Crows9053d ago

Because they have a choice right?

53d ago
Christopher53d ago

That's not by Sony's choice... This is a poor argument.

notachance53d ago

dude just randomly mention sony out of nowhere lol

Obscure_Observer53d ago (Edited 53d ago )

@Crows90

"Because they have a choice right?"

Yes they do. They could say no. Nobody is forcing Sony to make MLB games to Xbox at gun point, especially day one on Gamepass.

Christopher

"That's not by Sony's choice..."

Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did.

Besides, It´s a GaaS title after all and one of the most played on Xbox. So it´s not really hurting Sony in any way, and I´m 100% positive that they relly love those fat checks from MS.

"This is a poor argument."

You can say that, but, the Interesting and undeniable fact is that after four years making MBL games available on Gamepass day one, nobody from San Diego studio got fired in Sony´s recent wave of layoffs.

Just food for the brain.

53d ago
Elda53d ago

That's not a business choice that was decided by Sony, that decision was decided by the MLB. Sony will reap the rewards only because Sony's first party developers (Sony San Diego Studios) develops The Show. If it wasn't for the MLB licensing contract of The Show the game would still be exclusive to PS.

outsider162453d ago

"Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did."

Well this isn't EA, they lost the license to Fifa, not Fifpro, or the premiere league or champions league or the euros.

MLB I'm guessing (i don't play baseball) is the only licence to it. They have no choice, indeed. American gamers will want authentic teams im sure.

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Futureshark53d ago

What an Obscure Observation!!?!!

1Victor53d ago (Edited 53d ago )

@christopher: “That's not by Sony's choice... This is a poor argument.”
Have you see him have a rich valid argument when it comes to Sony. 🤷🏿

@obscured: “Yes they do. They could say no. Nobody is forcing Sony to make MLB games to Xbox at gun point, especially day one on Gamepass.”
Sure buddy whatever keeps you happy same as no one is forcing Xbox to now and in the future release their games on PlayStation and Nintendo oh btw in the near future Xbox will go fully 3rd party like Sega 💵💰

Markusb3353d ago

do you understand the concept of licensed games? good lord the straw arguments or just lack of actual real information is astouding.

Terry_B53d ago

I don't think many of your comments are thought out.

Christopher53d ago

*** Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did. ***

That's an illusion of choice. It's not a choice. You're acting ignorant to try and serve up a bad argument.

Sonic188153d ago

Obscure

At it again huh LMAO

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+ Show (17) more repliesLast reply 52d ago
Neonridr53d ago (Edited 53d ago )

you have to remember that these games are old now, they are given a fee upfront for their titles to be on gamepass, but for new people to play the games naturally you want to drive them to standalone sales as opposed to them playing on a service that they've already been paid for.

Outside_ofthe_Box53d ago (Edited 53d ago )

I don't understand what you are saying here. This is the exact argument people have been saying about GP for years now. In the short term the upfront cost is good, especially if your game is either trash or was never going to be popular in the first place, but long term and if your game exceeds expectations then it's not as good. Also if your game is AAA and is a sure fire going to sell millions day one, people want those titles day one on GP as well and think it's sustainable for some reason when logically that doesn't make sense.

Neonridr53d ago (Edited 53d ago )

@Outside - I don't know if MS has any incentives in place where devs get bonuses if games do well. You'd have to talk to someone in the know there.

Neonridr53d ago

I bought the collection on my Switch. Love these games.

darthv7253d ago

Same here. its a nice little compilation. Plus I have the XB special editions on disc (still sealed)... and it was all thanks to playing them in Game pass. I dont get why its so hard for people to understand how this service can actually lead to sales, not just blindly accept the few who complain about how sales weren't as good as they expected.

remixx11653d ago

Because not everyone is like you.

Most people wont go out and purchase a game on other consoles or buy special editions of games they already played if they can just try it on their cheap subscription service and move on once theyre done with it.

GotGame81853d ago

I bought Ori for Switch because it's on GP and wanted to be able to play it on the go. That being said, at 120fps and 4K on Series X, that is the way to play.

LoveSpuds53d ago

Fingers crossed for a release on PS5, I'd snap them up even though I have them on Switch already.

OneLove53d ago

No one forced you to put it on there wtf👀

Sciurus_vulgaris53d ago

Moon Studio had no choice. They do not own the Ori IP, Microsoft does.

rippermcrip53d ago

They didn't have a choice to partner with Microsoft for funding and create the game for them?

ChasterMies52d ago

I’m with OneLove on this. Don’t go begging to fans when you already took Microsoft’s money.

Kornholic52d ago

For smaller companies to even have a CHANCE to make some money on Xbox, they often have to put their games on Game Pass. Don't be dense.

SPEAKxTHExTRUTH53d ago (Edited 53d ago )

Anyone who wanted Ori has most likely already bought it. The game is not going to sell significantly anymore but GP will offer free exposure so that when Ori 3 comes out people may be willing to buy. If your game is good enough people will support in even if they can get it on a subscription. I still buy plenty of games that are available on GP and I also have played plenty of games that I would not have played thanks to GP. Bottom line is this, make a product people want and they will buy it.

badz14953d ago

Tbh, the game has never sold significant numbers to begin with.

Eonjay53d ago

I think what the CEO is implying is that the studio makes more money per copy sold vs a player on GP. But I think we know that as common sense. Even without being privy to Moon/Microsoft's contract, I think we can assume that because of the nature of GP, more money can be made per player at retail than via subscription. And honestly this would also probably apply to Microsoft as well. As in they would make more money too. Thats why the only way to maximize the utility of a subscription is to have a really large subscription base.

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