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The Fight:Lights Out - Fitness Pack DLC (video)

video of The Fight:Lights Out - Fitness Pack DLC gameplay

whateva4837d ago (Edited 4837d ago )

this game gives you a really good workout

zootang4836d ago

You know what someone needs to do. A before and after.

Before being a picture of when they got the game and an after when they have got the Platinum trophy.

HungryGoku4836d ago (Edited 4836d ago )

The troll that gave you a disagree hasn't played it. This game is very good workout you will be in a lot of pain the first day.

Quagmire4836d ago

I'm thinking about getting this game, however it requires me to buy an extra move. I want the Move to make me do excercise, however I am torn between this and Sports Champions. which is the best, or are there any other Move games which enforce physicality?

Balt 4837d ago (Edited 4837d ago )

I love it. I flooded the developers e-mail almost daily back in December, complaining and pissing and moaning about certain things they needed to work on.

They gave me absolutely everything I asked for yesterday. Save for the Jump rope, which they said they are working on too.

I haven't had but 40 min total with the new content, but I'm already climbing the leader-boards in stats. I'll be ranked number 1 by tomorrow or Friday in the rubber dummy and the C. training. I should be 3 right about now on the rubber dummy because I just got through with a 15min session about an hour or two ago and had to end earlier than I wanted to to tend to my little girl.

Love this game. Buy it. It works.

Parapraxis4836d ago (Edited 4836d ago )

I will be buying it, the fitness aspects really appeal to me.

Great post BTW.

I, unlike many reviewers, am interested in building up my character with WORK and making him the best.
The new DLC just adds to my desire to pick this title up.
if I hadn't just spent 110+$ on Dead Space 2 and KZ3 I'd have grabbed this by now.

I guess I can play a bit of Sports Active 2 for now, but this game (as a huge MMA fan) would probably suit me much better.

specialguest4836d ago

Definitely looking into this.

cochise3134836d ago

I think I'm going to get this game; I have a second move controller coming, so this game will be bought soon.

FunAndGun4836d ago

I haven't even checked the store update from Tuesday yet because of Killzone 3.

Will definitely be buying this though, The Fight is a great workout.

jaseo4836d ago

I always did 1 or 2 heavy bag sessions for fitness. This new DLC will add some variety..

there is some leg movement too!

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Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar983d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal983d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein983d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k983d ago (Edited 983d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH984d ago

It failed because it sucked plain and simple.

LOGICWINS984d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH984d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721984d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever983d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar983d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 983d ago
LordoftheCritics984d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH984d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos983d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils983d ago

Kinect should be kept as media interactive features.

LordoftheCritics984d ago (Edited 984d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

984d ago
SPEAKxTHExTRUTH984d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.