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Killzone 3 Brings the War - Interview with designer Chris Haluke

Ever since the Killzone franchise first dipped its toes into the proverbial first person shooter waters, it was dealt with a struggle of fulfilling some lofty expectations. The first Killzone had the unfortunate task of owning up to the unfairly placed label of "Halo Killer", and it's a stamp...

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urbanologymag.com
120°

Helldivers 2 sparked renewed interest in Killzone. Do we deserve it?

Now, with most games these days, live service included, comes the inclusion of microtransactions. In Helldiver 2's case, these come in the form of Warbonds and the superstore. Some of them were a hit, others were a miss. But one of the superstore items that have sparked interest is the Killzone set. While this is nice, this would have much better served as a warbond. Putting it in the superstore comes off as greedy, but that's an issue for another video. More to the point, the Killzone franchise fanbase had taken note, and it sparked renewed interest in wanting the series to be revived.

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thelastgamestandingexp.com
lodossrage83d ago

lol well, as fans we'd naturally say that (yes myself included).

But given some of the complaints the series garnered over the years when it was available is why we asked it it was deserved

RaiderNation83d ago

I think it does. A complete reboot would be ideal with a better story and main protagonist. I love the asthetic of the Killzone universe, along with the premise of Earth warring with another planet of humanoid beings, and Earth possibly being the antagonists. They just need to develop a good main protagonist and have better writing. A Killzone reboot in the latest version of the Decima engine would be incredible.

Abear2183d ago

If it makes dollars it makes sense, that’s how these decisions are made.

Clearly Sony or whoever makes this decision isn’t convinced Killzone would sell enough to support the cost of development. They also have a hit with Horizon that isn’t going anywhere anytime soon and prints money.

JunonZanon83d ago

A trilogy remaster with KZ2 MP would be a good start

Cacabunga82d ago

With Move and sharpshooter support? I can dream!

lodossrage82d ago

considering the time we live in, it would more than likely get a VR option to replace the move support

Jingsing83d ago

Not unless they come up with some amazing marketing campaign otherwise it will just perform as bad as Halo these days.

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190°

Killzone composer would love a remaster trilogy, “don’t know if a new game” would be successful

Killzone and Horizon Zero Dawn composer Joris de Man would like PlayStation to make a remaster trilogy, but not a new game.

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videogamer.com
_SilverHawk_89d ago

Id like a remaster trilogy and the ps vita version remastered as well. It should also have killzone 2 multiplayer

Cacabunga88d ago

Yes make them start with KZ2 multiplayer remake as standalone!! I would play the carp out of it.

INMATEofARKHAM88d ago

Knowing Sony and how the Uncharted remasters shipped without their MP components they'll likely do the same with Killzone.

Outside_ofthe_Box88d ago

Then there's no point in remastering it imo. KZ2's MP was the best thing about Killzone.

Knightofelemia88d ago

I'd day one a remaster trilogy I'd even day one a remaster trilogy or Resistance as well.

GamingManiac86d ago

Same! But with KZ2 and R2 multiplayer!

JEECE88d ago

I'm glad they stopped making Killzone before people started saying "mid," so I am spared seeing all the braindead "Killzone is actually mid" takes that people inevitably would have offered up in lieu of legitimate analysis.

INMATEofARKHAM88d ago

They were mid, tbh. Just the best Sony put out in the 1st person/exclusive department.

RedDeadLB88d ago

I don't know about that. They weren't the greatest shooters out there, sure, but nothing even came close to the atmosphere of 2 and 3. The feeling of weight, the animations, the style, the multiplayer and the trophies made it one hell of a game. All shooters are in essence point and shoot, but few make you feel the way Killzone made you feel while doing it.

senorfartcushion88d ago

They will cast a woman on one of the lead roles, just like how they did it in the past, but toda's nerds will find an excuse to be angry about it.

ibrake4naps88d ago

It should be a crime that they didn't put out a version of part 2 that supports their VR headset. A no-brainer...

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320°

PlayStation Studios Could Embrace Decima Engine As Guerrilla Expands Developer Support

Some of Sony's first-party PlayStation Studios may be developing their future titles using Guerrilla Games' Decima engine.

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twistedvoxel.com
RaidenBlack160d ago (Edited 160d ago )

Might be for studios which were using older engines or UE4 like Bend Studio.
Sony's big 5 studios' engines are all unique to some degree and I want it stay that way for future new games.
Remakes can be done using Decima if required like Bloodborne or Uncharted 1.
Imagine From Software embracing Decima for future titles.
But then again Until Dawn Remake was done using UE5, when the original was made using Decima.

VersusDMC160d ago

Maybe ease of use is what made it a better choice. And it was already tested by a another studio with kojima productions having shipped death stranding on Decima.

Eonjay159d ago

I wonder if this is for studios beyond SIE and KP. Decima has also proven itself of platforms beyond PS5 so I wonder how comfortable they would be with allowing non first party use it wherever?

Minute Man 721160d ago

They should use the Ready at Dawn engine

DarXyde160d ago

That engine is mighty impressive, even by today's standards. The cloth simulation and gun animations are absolutely chef's kiss.

But I think it's one of those very intensive engines that will choke the hell out of the hardware and you're looking at a short and linear but very detailed experience. More or less what you get from a UE5 game that really forces the hardware (e.g., Hell blade II).

For that reason, Naughty Dog's engine is probably more practical: still extremely detailed (albeit less so) but allows for a more wide-linear experience and you're still left in awe.

But if we're going open world, absolutely Decima.

porkChop159d ago

They don't own that engine, and Ready at Dawn doesn't even exist anymore.

anast160d ago

They already have embraced it along with some other engines.

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jjb1981160d ago

They need to put that Decima engine to work for Killzone 5 or a remake of Killzone 2.

anast160d ago

This would be a cool gift to the fans.

jjb1981159d ago

I'm a huge Killzone 2 fan. It's my favorite shooter of all time and I wish they'd revive the IP. I know a remake of KZ2 would do very well. My original PSN friends I met were on KZ2 and and we formed a clan. I've been itching to get that 3 star badge. Only made it to 2-star.

Eonjay159d ago

Fun fact Decima IS the evolved version of the Killzone engine.

OlderGamer17159d ago

Noppe, its build from the ground up....

CrimsonIdol159d ago

A Killzone 2 remake where the controls are actually responsive could be cool.

mike32UK159d ago

The character has weight, it was a design choice which many people happened to like. You're probably too used to the floaty controls of COD

CrimsonIdol158d ago (Edited 158d ago )

yeah I remember that argument too. Then how that argument went away when they fixed it for the sequel. having massive input delay before anything happens due to technical issues isn't an artistic choice. It's good copium though

RaiderNation159d ago

Rather than a KZ2 remake, I'd rather see them do a KZ reboot! If they're going to do a remake, I'd rather see a PS5 remake of KZ Mercenary! Hands down one of the best Vita games and the 2nd best Killzone game in the series (after KZ2).

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